-
1
-
-
0025386231
-
Expected-outcome: A general model of static evaluation
-
Feb.
-
B. Abramson, "Expected-outcome: A general model of static evaluation," IEEE Trans. Pattern Anal. Mach. Intell., vol. 12, no. 2, pp. 182-193, Feb. 1990.
-
(1990)
IEEE Trans. Pattern Anal. Mach. Intell.
, vol.12
, Issue.2
, pp. 182-193
-
-
Abramson, B.1
-
2
-
-
0003640133
-
-
B. Brügmann, "Monte Carlo Go," 1993 [Online]. Available: http://www.ideanest.com/vegos/MonteCarloGo.pdf
-
(1993)
Monte Carlo Go
-
-
Brügmann, B.1
-
3
-
-
0035479281
-
Computer Go: An AI-oriented survey
-
B. Bouzy and T. Cazenave, "Computer Go: An AI-oriented survey," Artif. Intell. J., vol. 132, no. 1, pp. 39-103, 2001.
-
(2001)
Artif. Intell. J.
, vol.132
, Issue.1
, pp. 39-103
-
-
Bouzy, B.1
Cazenave, T.2
-
4
-
-
34547971839
-
Efficient selectivity and backup operators in Monte-Carlo tree search
-
Turin, Italy
-
R. Coulom, "Efficient selectivity and backup operators in Monte-Carlo tree search," in Proc. 5th Int. Conf. Comput. Games, Turin, Italy, 2006, pp. 72-83.
-
(2006)
Proc. 5th Int. Conf. Comput. Games
, pp. 72-83
-
-
Coulom, R.1
-
5
-
-
33750293964
-
Bandit based Monte-Carlo planning
-
L. Kocsis and C. Szepesvari, "Bandit based Monte-Carlo planning," in Eur. Conf. Mach. Learn., 2006, vol. 4212, pp. 282-293.
-
(2006)
Eur. Conf. Mach. Learn.
, vol.4212
, pp. 282-293
-
-
Kocsis, L.1
Szepesvari, C.2
-
6
-
-
34547981323
-
Modifications of UCT and sequence-like simulations for Monte-Carlo Go
-
Y. Wang and S. Gelly, "Modifications of UCT and sequence-like simulations for Monte-Carlo Go," in Proc. IEEE Symp. Comput. Intell. Games, 2007, pp. 175-182.
-
(2007)
Proc. IEEE Symp. Comput. Intell. Games
, pp. 175-182
-
-
Wang, Y.1
Gelly, S.2
-
7
-
-
71249086073
-
The computational intelligence of MoGo revealed in Taiwan's computer Go tournaments
-
Mar.
-
C. S. Lee, M. H. Wang, C. Chaslot, J. B. Hoock, A. Rimmel, O. Teytaud, S. R. Tsai, S. C. Hsu, and T. P. Hong, "The computational intelligence of MoGo revealed in Taiwan's computer Go tournaments," IEEE Trans. Comput. Intell. AI Games, vol. 1, no. 1, pp. 73-89, Mar. 2009.
-
(2009)
IEEE Trans. Comput. Intell. AI Games
, vol.1
, Issue.1
, pp. 73-89
-
-
Lee, C.S.1
Wang, M.H.2
Chaslot, C.3
Hoock, J.B.4
Rimmel, A.5
Teytaud, O.6
Tsai, S.R.7
Hsu, S.C.8
Hong, T.P.9
-
8
-
-
77958488969
-
Intelligent agents for the game of Go
-
Nov.
-
J. B. Hoock, C. S. Lee, A. Rimmel, F. Teytaud, M. H. Wang, and O. Teytaud, "Intelligent agents for the game of Go," IEEE Comput. Intell. Mag., vol. 5, no. 4, pp. 28-42, Nov. 2010.
-
(2010)
IEEE Comput. Intell. Mag.
, vol.5
, Issue.4
, pp. 28-42
-
-
Hoock, J.B.1
Lee, C.S.2
Rimmel, A.3
Teytaud, F.4
Wang, M.H.5
Teytaud, O.6
-
9
-
-
78951479241
-
The game of Go @ IEEE WCCI 2010
-
Nov.
-
C. S. Lee, M. H.Wang, O. Teytaud, and Y. L.Wang, "The game of Go @ IEEE WCCI 2010," IEEE Comput. Intell. Mag., vol. 5, no. 4, pp. 6-7, Nov. 2010.
-
(2010)
IEEE Comput. Intell. Mag.
, vol.5
, Issue.4
, pp. 6-7
-
-
Lee, C.S.1
Wang, M.H.2
Teytaud, O.3
Wang, Y.L.4
|