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Volumn 8, Issue 4, 2010, Pages

Exergaming: A future of mixing entertainment and exercise assisted by mixed reality agents

Author keywords

Exergaming; Games for health; Mixed reality; Serious games

Indexed keywords

ACTIVE WORLDS; DAILY ACTIVITY; EXERGAMING; FRONT END; GAMES FOR HEALTH; HEALTH BENEFITS; IMMERSIVE; INTERACTION INTERFACE; MIXED REALITY; NINTENDO; POWERED DEVICES; SERIOUS GAMES; SMART PHONES; VIRTUAL AVATAR;

EID: 78751664627     PISSN: 15443574     EISSN: 15443981     Source Type: Journal    
DOI: 10.1145/1921141.1921147     Document Type: Article
Times cited : (12)

References (4)
  • 1
    • 14544302999 scopus 로고    scopus 로고
    • Human pacman: A mobile, wide-area entertainment system based on physical, social, and ubiquitous computing
    • CHEOK, A. D., GOH, K. H., LIU, W., FARBIZ, F., FONG, S. W., TEO, S. L., LI, Y., and YANG, X. 2004. Human pacman: a mobile, wide-area entertainment system based on physical, social, and ubiquitous computing. Personal Ubiquitous Comput., 8(2):71-81.
    • (2004) Personal Ubiquitous Comput , vol.8 , Issue.2 , pp. 71-81
    • Cheok, A.D.1    Goh, K.H.2    Liu, W.3    Farbiz, F.4    Fong, S.W.5    Teo, S.L.6    Li, Y.7    Yang, X.8
  • 4
    • 1242298557 scopus 로고    scopus 로고
    • Linking obesity and activity level with children's television and video game use
    • VANDEWATER, E. A., SHIM, M., and CAPLOVITZ, A. G. 2004. Linking obesity and activity level with children's television and video game use. J. of Adolescence, 27(1):71-85.
    • (2004) J. of Adolescence , vol.27 , Issue.1 , pp. 71-85
    • Vandewater, E.A.1    Shim, M.2    Caplovitz, A.G.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.