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Volumn , Issue , 1999, Pages

Rendering optimal solar shadows using plural sunlight depth buffers

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER GRAPHICS; ECONOMIC AND SOCIAL EFFECTS; LIGHTING;

EID: 78651333647     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/CGI.1999.777935     Document Type: Conference Paper
Times cited : (14)

References (13)
  • 1
    • 84919025648 scopus 로고
    • Shadow algorithms for computer graphics
    • Crow, F. C. Shadow Algorithms for Computer Graphics. Computer Graphics 11, 3 (1977), pp.242-248.
    • (1977) Computer Graphics , vol.11 , Issue.3 , pp. 242-248
    • Crow, F.C.1
  • 2
    • 0014887798 scopus 로고
    • An algorithm for producing half-tone computer graphics presentations with shadows and movable light sources
    • Bouknight, W. J., and Kelley, K. An Algorithm for Producing Half-Tone Computer Graphics Presentations with Shadows and Movable Light Sources. Proc. SJCC 1970 (1970), pp. 1-10.
    • (1970) Proc. SJCC 1970 , pp. 1-10
    • Bouknight, W.J.1    Kelley, K.2
  • 4
    • 0021513258 scopus 로고
    • Generating soft shadows with a depth buffer algorithm
    • Brotman, L. S., and Badler, N., I. Generating Soft Shadows with a Depth Buffer Algorithm. CG & A 4, 10 (1984), pp.5-12.
    • (1984) CG & A 4 , vol.10 , pp. 5-12
    • Brotman, L.S.1    Badler, N.I.2
  • 5
    • 85034219450 scopus 로고
    • Near real-time shadow generation using BSP trees
    • Chin, N., and Feiner, S. Near Real-Time Shadow Generation Using BSP Trees. Computer Graphics 23, 3 (1989), pp.99-106.
    • (1989) Computer Graphics , vol.23 , Issue.3 , pp. 99-106
    • Chin, N.1    Feiner, S.2
  • 6
    • 0018058637 scopus 로고
    • Casting curved shadows on curved surfaces
    • Williams, L. Casting Curved Shadows on Curved Surfaces. Computer Graphics 12, 3 (1978), pp.270-274.
    • (1978) Computer Graphics , vol.12 , Issue.3 , pp. 270-274
    • Williams, L.1
  • 7
    • 0023381273 scopus 로고
    • Rendering antialiased shadows with depth maps
    • Reeves, T.W, Salesin, H. D, and Cook, L. R. Rendering Antialiased Shadows with Depth Maps. Computer Graphics 21, 4 (1987), pp.283-291.
    • (1987) Computer Graphics , vol.21 , Issue.4 , pp. 283-291
    • Reeves, T.W.1    Salesin, H.D.2    Cook, L.R.3
  • 8
    • 1442346657 scopus 로고
    • A fast shadow algorithm for area light sources using backprojection
    • Drettakis, G and Fiume, E. A Fast Shadow Algorithm for Area Light Sources Using Backprojection. Proc. SIGGRAPH94 (1994), pp.223-230.
    • (1994) Proc. SIGGRAPH94 , pp. 223-230
    • Drettakis, G.1    Fiume, E.2
  • 9
    • 0005044466 scopus 로고
    • Fast computation of shadow boundaries using spatial coherence and backprojections
    • Stewart, A. J and Ghali, S. Fast Computation of Shadow Boundaries Using Spatial Coherence and Backprojections. Proc. SIGGRAPH94, 4 (1994), pp.231-238.
    • (1994) Proc. SIGGRAPH94 , vol.4 , pp. 231-238
    • Stewart, A.J.1    Ghali, S.2
  • 10
    • 0031552912 scopus 로고    scopus 로고
    • Interactive high-quality soft shadows in scenes with moving objects
    • Loscos, C and Drettakis, G. Interactive High-Quality Soft Shadows in Scenes with Moving Objects. Computer Graphics forum 16, 3 (1997), pp.219-230.
    • (1997) Computer Graphics Forum 16 , vol.3 , pp. 219-230
    • Loscos, C.1    Drettakis, G.2
  • 11
    • 0031553026 scopus 로고    scopus 로고
    • Fast analytic shading and shadowing for area light sources
    • Tanaka, T., Takahashi, T. Fast Analytic Shading and Shadowing for Area Light Sources. Computer Graphics folum 16, 3 (1997), pp.231-240.
    • (1997) Computer Graphics Folum 16 , vol.3 , pp. 231-240
    • Tanaka, T.1    Takahashi, T.2
  • 12
    • 84884200021 scopus 로고
    • A model of skylight and calculation of its illuminance
    • Nakamae, E., Jiao, G., Tadamura, K., and Kato, F. A Model of Skylight and Calculation of Its Illuminance. Proc. ICSC95 (1995), pp.304-312.
    • (1995) Proc. ICSC95 , pp. 304-312
    • Nakamae, E.1    Jiao, G.2    Tadamura, K.3    Kato, F.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.