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Volumn , Issue , 2007, Pages
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Real-time voxelization of triangle meshes on the GPU
a
NVIDIA
(United States)
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Author keywords
[No Author keywords available]
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Indexed keywords
FLUID MOTIONS;
FLUID SIMULATIONS;
GRAPHICS HARDWARES;
ON CURRENTS;
PHYSICAL SIMULATIONS;
REAL-TIME APPLICATIONS;
SMOKE SIMULATIONS;
TRIANGLE MESHES;
VIDEO GAMES;
VOLUMETRIC REPRESENTATIONS;
VOXELIZATION;
ALGORITHMS;
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EID: 78650760617
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/1278780.1278802 Document Type: Conference Paper |
Times cited : (14)
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References (2)
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