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Volumn 5884 LNCS, Issue , 2009, Pages 146-157
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A semantic navigation model for video games
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Author keywords
Game AI; Game semantics; Navigation
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Indexed keywords
COMPLEX NAVIGATION;
COMPUTER GAME;
GAME AI;
GAME SEMANTICS;
MAIN COMPONENT;
NATURAL PATHS;
NAVIGATION IN FORMATION;
NAVIGATION MODEL;
RE-PLANNING;
SEMANTIC INFORMATION;
SEMANTIC NAVIGATION;
VIDEO GAME;
ARTIFICIAL INTELLIGENCE;
HUMAN COMPUTER INTERACTION;
NAVIGATION SYSTEMS;
SEMANTICS;
NAVIGATION;
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EID: 78650687748
PISSN: 03029743
EISSN: 16113349
Source Type: Book Series
DOI: 10.1007/978-3-642-10347-6_14 Document Type: Conference Paper |
Times cited : (4)
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References (10)
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