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Volumn 5, Issue , 2007, Pages 365-374

Applying Open Source Game Engine for Building Visual Simulation Training System of Fire Fighting

Author keywords

[No Author keywords available]

Indexed keywords

FIRE DEPARTMENT; FIRE SCENARIOS; OPEN SOURCE GAME ENGINE; OPEN-SOURCE TECHNOLOGY; SIMULATED TRAININGS; SIMULATION ENGINE; SYSTEM ARCHITECTURES; VISUAL SIMULATION;

EID: 78249262836     PISSN: 18650929     EISSN: None     Source Type: Book Series    
DOI: 10.1007/978-3-540-77600-0_39     Document Type: Conference Paper
Times cited : (10)

References (8)
  • 2
    • 84867522518 scopus 로고    scopus 로고
    • Applying Gaming Technology to Tomahawk Mission Planning and Training, Report ID 05F-SIW-004
    • Orlando
    • Doris, K., Larkin, M., Silvia, D., McDowell, P.: Applying Gaming Technology to Tomahawk Mission Planning and Training, Report ID 05F-SIW-004. In: SISO 2005 FALL SIW Workshop. Orlando (2005)
    • (2005) SISO 2005 FALL SIW Workshop
    • Doris, K.1    Larkin, M.2    Silvia, D.3    McDowell, P.4
  • 5
    • 0043225700 scopus 로고    scopus 로고
    • Interacting with smoke and fire in real time
    • Stam, J.: Interacting with smoke and fire in real time. Communication of ACM 43(7), 76-83 (2000)
    • (2000) Communication of ACM , vol.43 , Issue.7 , pp. 76-83
    • Stam, J.1
  • 8
    • 84885002283 scopus 로고
    • Computer Simulation of Emergency Scenarios for Multi-Agents Cooperative Training
    • San Diego
    • Balducelli, C.: Computer Simulation of Emergency Scenarios for Multi-Agents Cooperative Training. In: The Proceedings of the 1994 SCS Simulation Multiconference, San Diego (1994)
    • (1994) The Proceedings
    • Balducelli, C.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.