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Volumn 6243 LNCS, Issue , 2010, Pages 270-277

Integration of CityGML and Collada for high-quality geographic data visualization on the PC and Xbox 360

Author keywords

[No Author keywords available]

Indexed keywords

COLLADA; COMPUTER GAME; DATA FORMAT; GAME CONSOLES; GAME TECHNOLOGIES; GEO-DATA; GEOGRAPHIC DATA; HIGH FIDELITY; HIGH QUALITY; PHOTO-REALISTIC; PROGRAMMABLE SHADERS; VISUAL QUALITIES; XBOX 360; FORMAT STANDARDS; IMPORTANT FEATURES; STATE OF THE ART;

EID: 78049437497     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-15399-0_27     Document Type: Conference Paper
Times cited : (6)

References (17)
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    • Computer games and scientific visualization
    • Rhyne, T.M.: Computer games and scientific visualization. Commun. ACM 45, 40-44 (2002)
    • (2002) Commun. ACM , vol.45 , pp. 40-44
    • Rhyne, T.M.1
  • 3
    • 44349144821 scopus 로고    scopus 로고
    • Game engines: Tools for landscape visualization and planning?
    • Buhmann, E., Nothhelfer, U., Pietsch, M. (eds.) Wichmann, Heidelberg
    • Herwig, A., Paar, P.: Game engines: Tools for landscape visualization and planning? In: Buhmann, E., Nothhelfer, U., Pietsch, M. (eds.) Trends in GIS and Virtualization in Environmental Planning and Design. Wichmann, Heidelberg (2002)
    • (2002) Trends in GIS and Virtualization in Environmental Planning and Design
    • Herwig, A.1    Paar, P.2
  • 4
    • 17044362732 scopus 로고    scopus 로고
    • Visualisation using game engines
    • Fritsch, D., Kada, M.: Visualisation using game engines. Archiwum ISPRS 35 (2004)
    • (2004) Archiwum ISPRS , vol.35
    • Fritsch, D.1    Kada, M.2
  • 5
    • 78049435738 scopus 로고    scopus 로고
    • Production of virtual 3d city models from geodata and visualization with 3d-game engines. A case study from the unesco world heritage city of bamberg
    • Buhmann, P., Bishop, L. (eds.) Wichmann, Heidelberg
    • Zeile, P., Schildwächter, R., Poesch, T., Wettels, P.: Production of virtual 3d city models from geodata and visualization with 3d-game engines. a case study from the unesco world heritage city of bamberg. In: Buhmann, P., Bishop, L. (eds.) Trends in Real-Time Landscape Visualization and Participation, Wichmann, Heidelberg (2005)
    • (2005) Trends in Real-Time Landscape Visualization and Participation
    • Zeile, P.1    Schildwächter, R.2    Poesch, T.3    Wettels, P.4
  • 8
    • 84879670760 scopus 로고    scopus 로고
    • GeoVEs as Tools to Communicate in Urban Projects: Requirements for Functionality and Visualization
    • Springer, Heidelberg
    • Kibria, M.S., Zlatanova, S., Itard, L., van Dorst, M.: GeoVEs as Tools to Communicate in Urban Projects: Requirements for Functionality and Visualization. In: 3D Geo-Information Sciences, pp. 379-395. Springer, Heidelberg (2008)
    • (2008) 3D Geo-Information Sciences , pp. 379-395
    • Kibria, M.S.1    Zlatanova, S.2    Itard, L.3    Van Dorst, M.4
  • 10
    • 84879675186 scopus 로고    scopus 로고
    • Representing and exchanging 3d city models with citygml
    • Springer, Heidelberg
    • Kolbe, T.H.: Representing and exchanging 3d city models with citygml. Lecture Notes in Geoinformation and Cartography, pp. 15-31. Springer, Heidelberg (2008)
    • (2008) Lecture Notes in Geoinformation and Cartography , pp. 15-31
    • Kolbe, T.H.1
  • 11
    • 78049428197 scopus 로고    scopus 로고
    • Open Geospatial Consortium Inc.: OGC KML (2008) (White Paper)
    • Open Geospatial Consortium Inc.: OGC KML (2008) (White Paper)
  • 12
    • 0012324119 scopus 로고    scopus 로고
    • Environmental Systems Research Institute: White Paper
    • Environmental Systems Research Institute: ESRI Shapefile Technical Description (1998) (White Paper)
    • (1998) ESRI Shapefile Technical Description
  • 14
    • 78049420401 scopus 로고    scopus 로고
    • Khronos Group: White Paper
    • Khronos Group: COLLADA 1.5.0 Specification (2008) (White Paper)
    • (2008) COLLADA 1.5.0 Specification
  • 17
    • 0029309657 scopus 로고
    • Expressive rendering: A review of nonphotorealistic techniques
    • IEEE
    • Lansdown, J., Schofield, S.: Expressive rendering: a review of nonphotorealistic techniques. Computer Graphics and Applications, IEEE 15, 29-37 (1995)
    • (1995) Computer Graphics and Applications , vol.15 , pp. 29-37
    • Lansdown, J.1    Schofield, S.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.