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Volumn 9, Issue 2, 2010, Pages 249-260

Computer game design classes: the students' and professionals' perspectives;Kompiuterinių žaidimų projektavimo pamokos: Mokinių ir specialistų požiūriai

Author keywords

Computer game design; Game design classes; Students' and professionals' expectations; Teaching game design

Indexed keywords


EID: 77958585239     PISSN: 16485831     EISSN: None     Source Type: Journal    
DOI: 10.15388/infedu.2010.18     Document Type: Article
Times cited : (6)

References (29)
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  • 2
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    • Gestwicki, P.1    Fu-Shing, S.2    Dean, B.3
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    • Teaching computer science through game design
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    • Overmars, M.H. (2004). Teaching computer science through game design. IEEE Computer, 37 (April), 81-83.
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    • Game programming and the myth of child's play
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    • Computer game design: opportunities for successful learning
    • Robertson, J., Howells, C. (2008). Computer game design: opportunities for successful learning. Computers & Education, 50(2), 559-578.
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.