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Volumn , Issue , 2010, Pages

Message duplication reduction in Dense Mobile Social Networks

Author keywords

[No Author keywords available]

Indexed keywords

DATA DELIVERY; DELIVERY PATH; DISRUPTION TOLERANT NETWORKS; DYNAMIC CONTENT; LINE GRAPH; MANY TO MANY; MESSAGE DELIVERY; MESSAGE FORWARDING; MOBILE SOCIAL NETWORKS; MOVEMENT MODEL; OPTIMIZATION PROBLEMS; RANDOM USERS; REDUCTION ALGORITHMS; SOCIAL NETWORKS; SPANNING TREE PROBLEMS; STORAGE SPACES; TRAFFIC INFORMATION; WORST CASE;

EID: 77958481569     PISSN: 10952055     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ICCCN.2010.5560124     Document Type: Conference Paper
Times cited : (14)

References (17)
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    • Jain, S. Demmer, et.l Using redundancy to cope with failures in a delay tolerant network In the proceedings of SIGCOMM (2005)
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    • Demmer, J.S.1
  • 9
    • 50249119600 scopus 로고    scopus 로고
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    • A. Heinemann, Opportunistic Data Dissemination Using Real-World User Mobility Traces In the proceeding of AINAW (2008).
    • (2008) The Proceeding of AINAW
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  • 10
    • 84878989879 scopus 로고    scopus 로고
    • Intermittently connected mobile ad hoc networks and delay tolerant networks: Overview and challenges
    • first quarter
    • Z. Zhang, Intermittently connected mobile ad hoc networks and delay tolerant networks: Overview and challenges, IEEE Communication Survey and Tutorial, first quarter. (2006)
    • (2006) IEEE Communication Survey and Tutorial
    • Zhang, Z.1
  • 11
    • 20344379431 scopus 로고    scopus 로고
    • Single-copy routing in intermittently connected mobile networks
    • Oct.
    • T. Spyropoulos, K. Psounis, and C. Raghavendra, Single-copy routing in intermittently connected mobile networks, in Secon05, Oct. (2004).
    • (2004) Secon05
    • Spyropoulos, T.1    Psounis, K.2    Raghavendra, C.3
  • 13
    • 77958487152 scopus 로고    scopus 로고
    • Why mobile device manufacturers need games? Games with A purpose perspective
    • F. Nazir, A. Seneviratne, et al., Why Mobile Device Manufacturers Need Games? Games With A Purpose Perspective" in OZCHI2009 (2009).
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  • 14
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    • Time critical content delivery using predictable pattern in mobile social networks
    • F. Nazir, et al., Time Critical Content Delivery using Predictable Pattern in Mobile Social Networks IEEE SocialCom Workshop (2009).
    • (2009) IEEE SocialCom Workshop
    • Nazir, F.1
  • 15
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    • Participatory mobile social network simulation environment
    • F. Nazir, H. Prendinger, A. Seneviratne, Participatory Mobile Social Network Simulation Environment in IEEE ICC (2010).
    • (2010) IEEE ICC
    • Nazir, F.1    Prendinger, H.2    Seneviratne, A.3
  • 16
    • 33645311516 scopus 로고    scopus 로고
    • Reality mining: Sensing complex social systems
    • N. Eagle and A. Pentland, Reality Mining: Sensing Complex Social Systems, Personal and Ubiquitous Computing, Vol 10, 4, 255-268. (2006)
    • (2006) Personal and Ubiquitous Computing , vol.10 , Issue.4 , pp. 255-268
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.