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Volumn 67, Issue 3, 2010, Pages 184-189
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Video games and surgical ability: a literature review.
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Author keywords
[No Author keywords available]
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Indexed keywords
CLINICAL COMPETENCE;
COMPUTER SIMULATION;
EDUCATION;
ENDOSCOPY;
GASTROINTESTINAL ENDOSCOPY;
GENERAL SURGERY;
HUMAN;
LAPAROSCOPY;
MEDICAL EDUCATION;
PSYCHOLOGICAL ASPECT;
PSYCHOMOTOR PERFORMANCE;
RECREATION;
REVIEW;
ROBOTICS;
STANDARD;
SURGERY;
VASCULAR SURGERY;
CLINICAL COMPETENCE;
COMPUTER SIMULATION;
ENDOSCOPY;
ENDOSCOPY, GASTROINTESTINAL;
GENERAL SURGERY;
HUMANS;
INTERNSHIP AND RESIDENCY;
LAPAROSCOPY;
PSYCHOMOTOR PERFORMANCE;
ROBOTICS;
SURGICAL PROCEDURES, OPERATIVE;
VASCULAR SURGICAL PROCEDURES;
VIDEO GAMES;
MLCS;
MLOWN;
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EID: 77956304810
PISSN: None
EISSN: 18787452
Source Type: Journal
DOI: 10.1016/j.jsurg.2010.02.010 Document Type: Review |
Times cited : (112)
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References (0)
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