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Volumn , Issue , 2007, Pages 805-809

Designing games to effect social change

Author keywords

Design practice; Design theory; Game design; Games for change; Persuasive games

Indexed keywords

DESIGN PRACTICE; DESIGN THEORY; GAME DESIGN; GAMES FOR CHANGE; PERSUASIVE GAMES;

EID: 77956275087     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (31)

References (20)
  • 3
    • 9944238860 scopus 로고
    • Dilemmas in a general theory of planning
    • Elsevier Scientific Publishing Company, Inc., Amsterdam
    • Rittel, H., and Webber M; "Dilemmas in a General Theory of Planning", Policy Sciences, Vol. 4, Elsevier Scientific Publishing Company, Inc., Amsterdam, 1973.
    • (1973) Policy Sciences , vol.4
    • Rittel, H.1    Webber, M.2
  • 4
    • 84873350183 scopus 로고    scopus 로고
    • co-published by the Rockefeller Brothers and The Aspen Institute
    • "U.S. in the World: Talking Global Issues with Americans - A Practical Guide", 2005 co-published by the Rockefeller Brothers and The Aspen Institute http://www.usintheworld.org
    • (2005) Talking Global Issues with Americans - A Practical Guide
  • 15
    • 84873360060 scopus 로고    scopus 로고
    • United Nations World Food Programme
    • UN Food Force, United Nations World Food Programme http://www.food-force. com
  • 16
    • 84873400347 scopus 로고    scopus 로고
    • French Ministry of Economy, Finance, and Industry
    • Cyber-Budget, French Ministry of Economy, Finance, and Industry, http://www.cyber-budget.fr/


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.