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Volumn , Issue , 2010, Pages 1997-2004

Planning short paths with clearance using explicit corridors

Author keywords

[No Author keywords available]

Indexed keywords

CENTRAL PROBLEMS; COLLISION-FREE PATHS; IS PLANNING; SHORT-PATH; SHORTEST PATH; VIRTUAL ENVIRONMENTS;

EID: 77955805223     PISSN: 10504729     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ROBOT.2010.5509263     Document Type: Conference Paper
Times cited : (121)

References (29)
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  • 17
    • 34248590506 scopus 로고    scopus 로고
    • The corridor map method: A general framework for real-time high-quality path planning
    • R. Geraerts and M. Overmars, "The corridor map method: A general framework for real-time high-quality path planning," Computer Animation and Virtual Worlds, vol. 18, pp. 107-119, 2007.
    • (2007) Computer Animation and Virtual Worlds , vol.18 , pp. 107-119
    • Geraerts, R.1    Overmars, M.2
  • 20
    • 57749169224 scopus 로고    scopus 로고
    • Enhancing corridor maps for real-time path planning in virtual environments
    • R. Geraerts and M. Overmars, "Enhancing corridor maps for real-time path planning in virtual environments," in Computer Animation and Social Agents, 2008, pp. 64-71.
    • (2008) Computer Animation and Social Agents , pp. 64-71
    • Geraerts, R.1    Overmars, M.2
  • 21
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    • H. Choset and J. Burdick, "Sensor-based exploration: The hierarchical generalized Voronoi graph," International Journal of Robotics Research, vol. 19, pp. 96-125, 2000.
    • (2000) International Journal of Robotics Research , vol.19 , pp. 96-125
    • Choset, H.1    Burdick, J.2
  • 24
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    • 2d polygon partitioning
    • 3rd ed., C. E. Board, Ed., Online. Available
    • S. Hert, "2d polygon partitioning," in CGAL User and Reference Manual, 3rd ed., C. E. Board, Ed., 2007. [Online]. Available: http://www.cgal.org/Manual/3.3/doc-html/cgal-manual/packages.html
    • (2007) CGAL User and Reference Manual
    • Hert, S.1
  • 25
    • 0023247608 scopus 로고
    • Linear-time algorithms for visibility and shortest path problems inside triangulated simple polygons
    • L. Guibas, J. Hershberger, D. Leven, M. Sharir, and R. Tarjan, "Linear-time algorithms for visibility and shortest path problems inside triangulated simple polygons," Algorithmica, vol. 2, pp. 209-233, 1987.
    • (1987) Algorithmica , vol.2 , pp. 209-233
    • Guibas, L.1    Hershberger, J.2    Leven, D.3    Sharir, M.4    Tarjan, R.5
  • 27
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  • 29
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    • Using the corridor map method for path planning for a large number of characters
    • Motion in Games (MIG'08), ser. Springer
    • R. Geraerts, A. Kamphuis, I. Karamouzas, and M. Overmars, "Using the corridor map method for path planning for a large number of characters," in Motion in Games (MIG'08), ser. Lecture Notes in Computer Science, vol. 5277. Springer, 2008, pp. 11-22.
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.