-
2
-
-
77955697705
-
Storytelling through lighting: A computer graphics perspective
-
S. Calahan, "Storytelling through lighting: A computer graphics perspective," Siggraph Course Notes, 1996.
-
(1996)
Siggraph Course Notes
-
-
Calahan, S.1
-
3
-
-
0018878142
-
A feature-integration theory of attention
-
A. Treisman, "A feature-integration theory of attention," Cogn. Psychol., vol.12, pp. 97-136, 1980.
-
(1980)
Cogn. Psychol.
, vol.12
, pp. 97-136
-
-
Treisman, A.1
-
4
-
-
14544290863
-
Modeling the modulatory effect of attention on human spatial vision
-
Cambridge, MA: MIT Press
-
B. Itti and Koch, "Modeling the modulatory effect of attention on human spatial vision," in Advances in Neural Information Processing Systems. Cambridge, MA: MIT Press, 2002, vol.14.
-
(2002)
Advances in Neural Information Processing Systems
, vol.14
-
-
Itti, B.1
Koch2
-
6
-
-
77955678276
-
Shadowplay: Simulated illumination in game worlds
-
S. Neidenthal, "Shadowplay: Simulated illumination in game worlds," in Proc. DIGRA Conf., 2005.
-
(2005)
Proc. DIGRA Conf.
-
-
Neidenthal, S.1
-
7
-
-
77955674938
-
-
[Online]
-
W. Spector, Interview with Warren Spector, 2004 [Online]. Available: http://www.gamespot.com/video/528587/6099282/gsliveat-e3-2004-thief-deadly- shadows-interview
-
(2004)
Interview with Warren Spector
-
-
Spector, W.1
-
8
-
-
77955100078
-
Intelligent lighting for game environments
-
M. S. El-Nasr, "Intelligent lighting for game environments," J. Game Develop., vol.1, pp. 17-50, 2005.
-
(2005)
J. Game Develop.
, vol.1
, pp. 17-50
-
-
El-Nasr, M.S.1
-
9
-
-
34250771330
-
Automating lighting design for interactive entertainment
-
M. S. El-Nasr and I. Horswill, "Automating lighting design for interactive entertainment," ACM Comput. Entertain., vol.2, pp. 1-19, 2004.
-
(2004)
ACM Comput. Entertain.
, vol.2
, pp. 1-19
-
-
El-Nasr, M.S.1
Horswill, I.2
-
10
-
-
0035061055
-
Scene analysis with saccadic eye movements: Top-down and bottom-up modeling
-
DOI 10.1117/1.1329627
-
[10] K. Schill, E. Umkehrer, S. Beinlich, G. Krieger, and C. Zetzsche, "Scene analysis with saccadic eye movements: top-down and bottom-up modeling," J. Electron. Imag.10, pp. 152-160, 2001. (Pubitemid 32279365)
-
(2001)
Journal of Electronic Imaging
, vol.10
, Issue.1
, pp. 152-160
-
-
Schill, K.1
Umkehrer, E.2
Beinlich, S.3
Krieger, G.4
Zetzsche, C.5
-
11
-
-
0000937904
-
-
Attention, H. Pashler, Ed. London, U.K.: Univ. London College Press
-
J. Wolfe, "Visual search: A review," in Attention, H. Pashler, Ed. London, U.K.: Univ. London College Press, 1996, pp. 13-73.
-
(1996)
Visual Search: A Review
, pp. 13-73
-
-
Wolfe, J.1
-
12
-
-
0022388528
-
Shifts in selective visual attention: Towards the underlying neural circuitry
-
C. Koch and S. Ullman, "Shifts in selective visual attention: Towards the underlying neural circuitry," Human Neurobiol., vol.4, pp. 219-227, 1985.
-
(1985)
Human Neurobiol.
, vol.4
, pp. 219-227
-
-
Koch, C.1
Ullman, S.2
-
13
-
-
0141730672
-
Visual attention
-
M. Arbib, Ed., 2nd ed. Cambridge, MA: MIT Press
-
L. Itti, "Visual attention," in The Handbook of Brain Theory and Neural Networks, M. Arbib, Ed., 2nd ed. Cambridge, MA: MIT Press, 2003, pp. 1196-1201.
-
(2003)
The Handbook of Brain Theory and Neural Networks
, pp. 1196-1201
-
-
Itti, L.1
-
14
-
-
0035286497
-
Computational modeling of visual attention
-
L. Itti and C. Koch, "Computational modeling of visual attention," Neuroscience, vol.2, pp. 194-203, 2001.
-
(2001)
Neuroscience
, vol.2
, pp. 194-203
-
-
Itti, L.1
Koch, C.2
-
15
-
-
0035412941
-
ACT-R/pm and menu selection: Applying a cognitive architecture to HCI
-
M. D. Byrne, "ACT-R/pm and menu selection: Applying a cognitive architecture to HCI," Int. J. Human Comput. Studies, vol.55, pp. 41-84, 2001.
-
(2001)
Int. J. Human Comput. Studies
, vol.55
, pp. 41-84
-
-
Byrne, M.D.1
-
17
-
-
84881235169
-
A goal oriented attention guidance model
-
Berlin, Germany: Springer-Verlag
-
V. Navalpakkam, "A goal oriented attention guidance model," in Lecture Notes in Computer Science. Berlin, Germany: Springer-Verlag, 2002, vol.2525, pp. 453-461.
-
(2002)
Lecture Notes in Computer Science
, vol.2525
, pp. 453-461
-
-
Navalpakkam, V.1
-
18
-
-
77955683076
-
Goal directed visual search based on color cues: Co-operative effects of top-down & bottom-up visual attention
-
Rochester, NY: Rochester Inst. Technol.
-
C. Vaingankar, "Goal directed visual search based on color cues: Co-operative effects of top-down & bottom-up visual attention," in Computer Science. Rochester, NY: Rochester Inst. Technol., 2004.
-
(2004)
Computer Science
-
-
Vaingankar, C.1
-
19
-
-
0141730672
-
Visual attention
-
Arbib, Ed. Boston, MA: MIT Press
-
Itti, "Visual attention," in The Handbook of Brain Theory and Neural Networks, Arbib, Ed. Boston, MA: MIT Press, 2003, pp. 1196-1201.
-
(2003)
The Handbook of Brain Theory and Neural Networks
, pp. 1196-1201
-
-
Itti1
-
20
-
-
0035056743
-
Feature combination strategies for saliency-based visual attention systems
-
L. Itti and C. Koch, "Feature combination strategies for saliency-based visual attention systems," J. Electron. Imag., vol.10, pp. 161-169, 2001.
-
(2001)
J. Electron. Imag.
, vol.10
, pp. 161-169
-
-
Itti, L.1
Koch, C.2
-
21
-
-
0034003645
-
A saliency-based search mechanism for overt and covert shifts of visual attention
-
DOI 10.1016/S0042-6989(99)00163-7, PII S0042698999001637
-
[21] L. Itti and C. Koch, "A saliency-based search mechanism for overt and covert shifts of visual attention," Vis. Res.40, pp. 1489-1506, 2000. (Pubitemid 30216462)
-
(2000)
Vision Research
, vol.40
, Issue.10-12
, pp. 1489-1506
-
-
Itti, L.1
Koch, C.2
-
22
-
-
0018878142
-
A feature-integration theory of attention
-
A. M. Treisman and G. Gelade, "A feature-integration theory of attention," Cogn. Psychol., vol.12, pp. 97-136, 1980.
-
(1980)
Cogn. Psychol.
, vol.12
, pp. 97-136
-
-
Treisman, A.M.1
Gelade, G.2
-
23
-
-
0242543441
-
Real-time lighting design for interactive narrative
-
Toulouse, France
-
M. S. El-Nasr and I.Horswill, "Real-time lighting design for interactive narrative," in Proc. 2nd Int. Conf. Virtual Storytelling, Toulouse, France, 2003, pp. 12-20.
-
(2003)
Proc. 2nd Int. Conf. Virtual Storytelling
, pp. 12-20
-
-
El-Nasr, M.S.1
Horswill, I.2
-
24
-
-
13444306963
-
Automatic expressive lighting for interactive scenes
-
Evanston, IL: Northwestern University
-
M. S. El-Nasr, "Automatic expressive lighting for interactive scenes," in Computer Science. Evanston, IL: Northwestern University, 2003.
-
(2003)
Computer Science
-
-
El-Nasr, M.S.1
-
27
-
-
77955706238
-
-
Handprint Media
-
Handprint Media, "Light and the eye," 2001.
-
(2001)
Light and the Eye
-
-
-
29
-
-
0001879520
-
The perception of features and objects
-
B. a. L. Weiskrantz, Ed. Oxford: Clarendon Univ. Press
-
Treisman, "The perception of features and objects," in Attention: Selection, Awareness and Control, B. a. L. Weiskrantz, Ed. Oxford: Clarendon Univ. Press, 1993, pp. 5-35.
-
(1993)
Attention: Selection, Awareness and Control
, pp. 5-35
-
-
-
31
-
-
77955670356
-
Visual attention in 3D video games
-
San Diego, CA, article no. 22
-
S. Yan and M. S. El-Nasr, "Visual attention in 3D video games," in Proc. Symp. Eye Tracking Appl., San Diego, CA, 2006, article no. 22.
-
(2006)
Proc. Symp. Eye Tracking Appl.
-
-
Yan, S.1
El-Nasr, M.S.2
|