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Volumn 23, Issue 7, 2010, Pages 732-742

Aiming strategy error analysis and verification of a billiard training system

Author keywords

Augmented reality; Least square error calibration; Strike strategy error analysis; System integration; Vision tracking

Indexed keywords

ANALYSIS RESULTS; ANGLE VARIATION; AVERAGE VALUES; GAME PLAYING; GUIDE SYSTEM; HUMAN PLAYERS; INTERACTIVITY; LEAST SQUARE ERROR CALIBRATION; LEAST SQUARE ERRORS; LOW COSTS; MAXIMUM VALUES; PC MONITORS; PROFICIENCY LEVEL; RATE INCREASE; SEARCH ALGORITHMS; SIMULATION RESULT; STRIKE STRATEGY ERROR ANALYSIS; TRAINING SYSTEMS; VIRTUAL WORLDS; VISION SYSTEMS; VISION TRACKING; VISUAL GUIDANCE; VISUAL LINE;

EID: 77955514966     PISSN: 09507051     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.knosys.2009.11.018     Document Type: Conference Paper
Times cited : (6)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.