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Volumn , Issue , 2010, Pages 769-773
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Solving k-nearest neighbor problem on multiple graphics processors
a a |
Author keywords
[No Author keywords available]
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Indexed keywords
EFFECTIVE ALGORITHMS;
GPU ALGORITHMS;
GRAPHICS PROCESSOR;
GRAPHICS PROCESSOR UNITS;
K-NEAREST NEIGHBORS;
LOW COSTS;
MEMORY ACCESS;
N BODY PROBLEM;
NEAREST VECTORS;
RECOMMENDATION SYSTEMS;
SHARED MEMORIES;
SOFTWARE SYSTEMS;
SORT ALGORITHM;
ALGORITHMS;
CLUSTER COMPUTING;
CUSTOMER SATISFACTION;
FUZZY CONTROL;
GRID COMPUTING;
PROGRAM PROCESSORS;
VECTORS;
PROBLEM SOLVING;
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EID: 77954893884
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1109/CCGRID.2010.47 Document Type: Conference Paper |
Times cited : (32)
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References (10)
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