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Volumn 30, Issue 4, 2010, Pages 42-50
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Direct-manipulation blendshapes
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Author keywords
blendshape; computer graphics; direct manipulation; facial animation; graphics and multimedia; inverse kinematics
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Indexed keywords
BLENDSHAPES;
DIRECT MANIPULATION;
FACIAL ANIMATION;
MATHEMATICAL DEMONSTRATION;
SINGLE VERTEX;
COMPUTER GRAPHICS;
INVERSE KINEMATICS;
INVERSE PROBLEMS;
SEMANTICS;
ANIMATION;
ARTICLE;
BIOLOGICAL MODEL;
BIOMECHANICS;
COMPUTER GRAPHICS;
COMPUTER SIMULATION;
FACE;
FACIAL EXPRESSION;
HISTOLOGY;
HUMAN;
IMAGE PROCESSING;
METHODOLOGY;
PRINCIPAL COMPONENT ANALYSIS;
BIOMECHANICS;
COMPUTER GRAPHICS;
COMPUTER SIMULATION;
FACE;
FACIAL EXPRESSION;
HUMANS;
IMAGE PROCESSING, COMPUTER-ASSISTED;
MODELS, BIOLOGICAL;
PRINCIPAL COMPONENT ANALYSIS;
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EID: 77954151254
PISSN: 02721716
EISSN: None
Source Type: Journal
DOI: 10.1109/MCG.2010.41 Document Type: Article |
Times cited : (88)
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References (3)
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