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Volumn , Issue , 2010, Pages 157-161

Usability testing for educational computer game using observation method

Author keywords

Educational computer game; Observation method; Usability

Indexed keywords

ADVENTURE GAMES; COMPUTER GAME; EDUCATIONAL COMPUTER GAME; EDUCATIONAL GAME; LEVEL OF SATISFACTION; OBSERVATION METHOD; USABILITY EVALUATION; USABILITY TESTING;

EID: 77953899295     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/INFRKM.2010.5466926     Document Type: Conference Paper
Times cited : (41)

References (16)
  • 1
    • 33947520306 scopus 로고    scopus 로고
    • Empirical evaluation of usability and fun in computer games for children
    • IOS Press, Zürich, Switzerland
    • W. Barendregt, M. M. Bekker, and M. Speerstra, "Empirical evaluation of usability and fun in computer games for children.", in Proceedings of Human-Computer Interaction INTERACT-03', IOS Press, Zürich, Switzerland, 2003. pp. 705-708
    • (2003) Proceedings of Human-Computer Interaction INTERACT-03 , pp. 705-708
    • Barendregt, W.1    Bekker, M.M.2    Speerstra, M.3
  • 2
    • 77953909903 scopus 로고
    • Department of Computer and Information Science, Linköping University. Sweden. [Online]
    • J. Löwgren (1995), Perspectives on Usability. Department of Computer and Information Science, Linköping University. Sweden. [Online] http://webzone.k3.mah.se/k3jolo/Download/r-95-23.pdf,
    • (1995) Perspectives on Usability
    • Löwgren, J.1
  • 4
    • 0004257599 scopus 로고
    • Morgan Kaufmann Publishers Inc., San Francisco, CA
    • J. Nielsen, Usability Engineering, Morgan Kaufmann Publishers Inc., San Francisco, CA, 1993
    • (1993) Usability Engineering
    • Nielsen, J.1
  • 7
    • 31044440344 scopus 로고    scopus 로고
    • Usability 101: Introduction to Usability
    • August 25 [Online]
    • J. Nielsen (2003, August 25). Usability 101: Introduction to Usability. Alertbox, [Online] http://www.useit.com/alertbox/20030825.html
    • (2003) Alertbox
    • Nielsen, J.1
  • 14
    • 0008808664 scopus 로고    scopus 로고
    • Why You only Need to Test with 5 Users
    • March 19 [Online]
    • J. Nielsen (2000, March 19). Why You Only Need to Test with 5 Users. Alertbox [Online] http://www.useit.com/alertbox/20000319.html.
    • (2000) Alertbox
    • Nielsen, J.1
  • 16
    • 0010704089 scopus 로고    scopus 로고
    • First Rule of Usability? Don't Listen to Users
    • August 5
    • J. Nielsen (2001, August 5). First Rule of Usability? Don't Listen to Users, Alertbox, [Online] http://www.useit.com/alertbox/20010805.html,
    • (2001) Alertbox [Online]
    • Nielsen, J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.