메뉴 건너뛰기




Volumn , Issue , 2008, Pages 57-63

Problem-Based Learning as the Backbone for Educational Game Design

Author keywords

[No Author keywords available]

Indexed keywords


EID: 77953824486     PISSN: None     EISSN: None     Source Type: Book    
DOI: 10.1163/9789087903817_007     Document Type: Chapter
Times cited : (3)

References (25)
  • 1
    • 34247856016 scopus 로고    scopus 로고
    • The effects of problem-based active learning in science education on students’ academic achievement, attitude, and concept learning
    • Akinoglu, O., & Tandogan, R.O. (2007). The effects of problem-based active learning in science education on students’ academic achievement, attitude, and concept learning. Eurasia Journal of Mathematics, Science, and Technology Education, 3(1), 71-81.
    • (2007) Eurasia Journal of Mathematics, Science, and Technology Education , vol.3 , Issue.1 , pp. 71-81
    • Akinoglu, O.1    Tandogan, R.O.2
  • 2
    • 0027510161 scopus 로고
    • Problem-based learning: A review of literature on its outcomes and implementation issues
    • Albanese, M.A., & Mitchell, S. (1993). Problem-based learning: A review of literature on its outcomes and implementation issues. Academic Medicine, 68(1), 52-81.
    • (1993) Academic Medicine , vol.68 , Issue.1 , pp. 52-81
    • Albanese, M.A.1    Mitchell, S.2
  • 3
    • 0003926155 scopus 로고
    • New York, NY: Oxford University Press
    • American Association for the Advancement of Science. (1993). Benchmarks for scientific literacy. New York, NY: Oxford University Press.
    • (1993) Benchmarks for Scientific Literacy
  • 4
    • 0007254117 scopus 로고    scopus 로고
    • Constructing virtual worlds: Tracing the historical development of learner practices
    • Barab, S.A., Hay, K.E., Barnett, M., & Squire, K. (2001). Constructing virtual worlds: Tracing the historical development of learner practices. Cognition and Instruction, 19(1), 47-94.
    • (2001) Cognition and Instruction , vol.19 , Issue.1 , pp. 47-94
    • Barab, S.A.1    Hay, K.E.2    Barnett, M.3    Squire, K.4
  • 6
    • 84948896943 scopus 로고
    • Sickle cell counselor: A prototype goal-based scenario for instruction in a museum environment
    • Bell, B., Bareiss, R., & Beckwith, R. (1993). Sickle cell counselor: A prototype goal-based scenario for instruction in a museum environment. The Journal of the Learning Sciences, 3(4), 347-386.
    • (1993) The Journal of the Learning Sciences , vol.3 , Issue.4 , pp. 347-386
    • Bell, B.1    Bareiss, R.2    Beckwith, R.3
  • 10
    • 77955809239 scopus 로고    scopus 로고
    • Exploring problem-based learning in context of high school science: Design and implementation issues
    • Goodnough, K., & Cashion, M. (2006) Exploring problem-based learning in context of high school science: Design and implementation issues. School Science and Mathematics, 106(7), 280-295.
    • (2006) School Science and Mathematics , vol.106 , Issue.7 , pp. 280-295
    • Goodnough, K.1    Cashion, M.2
  • 11
    • 0001002033 scopus 로고
    • Using technology to assist in realizing effective learning and instruction: A principled approach to the use of computers in collaborative learning
    • Koschmann, T.D., Myers, A.C., Feltovich, P.J., & Barrows, H.S. (1994). Using technology to assist in realizing effective learning and instruction: A principled approach to the use of computers in collaborative learning. The Journal of the Learning Sciences, 3(3), 227-264.
    • (1994) The Journal of the Learning Sciences , vol.3 , Issue.3 , pp. 227-264
    • Koschmann, T.D.1    Myers, A.C.2    Feltovich, P.J.3    Barrows, H.S.4
  • 14
    • 33846677867 scopus 로고    scopus 로고
    • Middle school students’ self-efficacy, attitudes, and achievement in a computer-enhanced problem-based learning environment
    • Lui, M., Hsieh, P., Cho, Y., & Schallert, D.L. (2006). Middle school students’ self-efficacy, attitudes, and achievement in a computer-enhanced problem-based learning environment. Journal of Interactive Learning Research, 17(3), 255-242.
    • (2006) Journal of Interactive Learning Research , vol.17 , Issue.3 , pp. 242-255
    • Lui, M.1    Hsieh, P.2    Cho, Y.3    Schallert, D.L.4
  • 15
    • 0003608696 scopus 로고    scopus 로고
    • Washington, DC: National Academy Press
    • National Research Council. (1996). National science education standards. Washington, DC: National Academy Press.
    • (1996) National Science Education Standards
  • 16
    • 33644908040 scopus 로고    scopus 로고
    • Investigating ict using problem-based learning in face-to-face and online learning environments
    • Pearson, J. (2006). Investigating ICT using problem-based learning in face-to-face and online learning environments. Computers & Education, 47(1), 56-73.
    • (2006) Computers & Education , vol.47 , Issue.1 , pp. 56-73
    • Pearson, J.1
  • 17
    • 0038157771 scopus 로고    scopus 로고
    • Motivational orientation in a problem-based learning environment
    • Pedersen, S. (2003). Motivational orientation in a problem-based learning environment. Journal of Interactive Learning Research, 14(1), 51-77.
    • (2003) Journal of Interactive Learning Research , vol.14 , Issue.1 , pp. 51-77
    • Pedersen, S.1
  • 18
    • 33749532357 scopus 로고    scopus 로고
    • Alien rescue: Designing for student-centered learning
    • Pedersen, S., Lui, M., & Williams, D. (2002). Alien Rescue: Designing for student-centered learning. Educational Technology, 42(5), 11-14.
    • (2002) Educational Technology , vol.42 , Issue.5 , pp. 11-14
    • Pedersen, S.1    Lui, M.2    Williams, D.3
  • 19
    • 33749513602 scopus 로고    scopus 로고
    • Using problem-based learning software with at-risk students: A case study
    • Samsonov, P., Pedersen, S., & Hill, C.L. (2006) Using problem-based learning software with at-risk students: A case study. Computers in the Schools, 23(1/2), 111-124.
    • (2006) Computers in the Schools , vol.23 , Issue.1-2 , pp. 111-124
    • Samsonov, P.1    Pedersen, S.2    Hill, C.L.3
  • 20
    • 0002257545 scopus 로고
    • Problem-based learning: An instructional model and its constructivist framework
    • Savery, J.R., & Duffy, T.M. (1995). Problem-based learning: An instructional model and its constructivist framework. Educational Technology, 35(5), 31-35.
    • (1995) Educational Technology , vol.35 , Issue.5 , pp. 31-35
    • Savery, J.R.1    Duffy, T.M.2
  • 21
    • 33751302138 scopus 로고    scopus 로고
    • Madison, WI: University of Wisconsin-Madison and Academic Advanced Distributed Learning Co-Laboratory
    • Shaffer, D. W., Squire, K., Halverson, R., Gee, J. P. (2004). “Video Games and the Future of Learning.” Madison, WI: University of Wisconsin-Madison and Academic Advanced Distributed Learning Co-Laboratory.
    • (2004) Video Games and Thefuture of Learning
    • Shaffer, D.W.1    Squire, K.2    Halverson, R.3    Gee, J.P.4
  • 22
    • 27544494458 scopus 로고    scopus 로고
    • Harnessing the power of games in education
    • Squire, K., & Jenkins, H. (2003). Harnessing the power of games in education. Insight, 3(1), 5-33.
    • (2003) Insight , vol.3 , Issue.1 , pp. 5-33
    • Squire, K.1    Jenkins, H.2
  • 24
    • 0027290529 scopus 로고
    • Does problem-based learning work? A meta-analysis of evaluative research
    • Vernon, D., & Blake, R. (1993). Does problem-based learning work? A meta-analysis of evaluative research. Academic Medicine, 7(1), 550-563.
    • (1993) Academic Medicine , vol.7 , Issue.1 , pp. 550-563
    • Vernon, D.1    Blake, R.2
  • 25
    • 0003164847 scopus 로고
    • Cognition, construction of knowledge, and teaching
    • von Glasersfeld, E. (1989). Cognition, construction of knowledge, and teaching. Synthese, 80, 121-140.
    • (1989) Synthese , vol.80 , pp. 121-140
    • Von Glasersfeld, E.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.