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Volumn , Issue , 2006, Pages 21-28

Goal-directed hierarchical dynamic scripting for RTS games

Author keywords

[No Author keywords available]

Indexed keywords

ARTIFICIAL INTELLIGENCE SYSTEMS; GOAL-DIRECTED; HUMAN PLAYERS; REAL-TIME STRATEGY GAMES;

EID: 77953797851     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (13)

References (12)
  • 2
    • 84883227636 scopus 로고    scopus 로고
    • An adaptive al for real-time strategy games
    • University of Skövde
    • Dahlbom, A. 2004. An adaptive AI for real-time strategy games. M.Sc. diss., University of Skövde.
    • (2004) M.Sc. Diss.
    • Dahlbom, A.1
  • 5
    • 33744819008 scopus 로고    scopus 로고
    • Artificial stupidity: The art of intentional mistakes
    • ed. S. Rabin), Charles River Media
    • Lidén, L. 2003. Artificial Stupidity: The Art of Intentional Mistakes. In Ai game programming wisdom 2 (ed. S. Rabin), 41-48. Charles River Media.
    • (2003) Ai Game Programming Wisdom , vol.2 , pp. 41-48
    • Lidén, L.1
  • 9
    • 33646179592 scopus 로고    scopus 로고
    • Ph.D. thesis, Maastricht University Press, Maastricht, The Netherlands
    • Spronck, P. 2005. Adaptive Game AI. Ph.D. thesis, Maastricht University Press, Maastricht, The Netherlands.
    • (2005) Adaptive Game AI
    • Spronck, P.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.