-
1
-
-
77953103995
-
An experimental estimation of latency sensitivity in multiplayer quake 3
-
Sydney, Australia, September
-
Armitage, G.J., "An Experimental Estimation of Latency Sensitivity In Multiplayer Quake 3", 11th IEEE International Conference on Networks (ICON 2003), Sydney, Australia, September 2003
-
(2003)
11th IEEE International Conference on Networks (ICON 2003)
-
-
Armitage, G.J.1
-
3
-
-
0003264611
-
-
Department of Computer Science, Worcester Polytechnic Institute (as of February 2004)
-
Claypool, M. and Tanner, J., "The Effects of Jitter on the Perceptual Quality of Video", Department of Computer Science, Worcester Polytechnic Institute, http://www.cs.wpi.edu/~claypool/papers/jitter-pq/jitter- pq.ps (as of February 2004)
-
The Effects of Jitter on the Perceptual Quality of Video
-
-
Claypool, M.1
Tanner, J.2
-
6
-
-
77953762834
-
-
as of February 2004
-
FreeBSD, http://www.freebsd.org (as of February 2004)
-
-
-
-
7
-
-
77953803533
-
GENIUS project
-
as of February 2004
-
GENIUS Project, "Data Gathering and Analysis Tools", http://caia.swin.edu.au/genius/genius-tools.html (as of February 2004)
-
Data Gathering and Analysis Tools
-
-
-
8
-
-
84867443084
-
Latency and user behaviour on a multiplayer games server
-
London, UK November
-
Henderson, T., Latency and user behaviour on a multiplayer games server. Proceedings of NGC 2001, London, UK, pp1-13, November 2001
-
(2001)
Proceedings of NGC 2001
, pp. 1-13
-
-
Henderson, T.1
-
9
-
-
0034787382
-
Modelling user behaviour in networked games
-
Henderson, T. and S. Bhatti, "Modelling user behaviour in networked games," Proceedings of ACM Multimedia 2001, Ottawa, Canada, pp212-220, October 2001 (Pubitemid 32962471)
-
(2001)
Proceedings of the ACM International Multimedia Conference and Exhibition
, Issue.4
, pp. 212-220
-
-
Henderson, T.1
Bhatti, S.2
-
10
-
-
77953778233
-
Access network delay in networked games
-
Redwood City, California, May
-
Jehaes, T., Coppens, T., De Vleeschauwer, D., Van Doorselaer, B., Deckers, A., Naudts, W., Spruyt, K. and Smets, R., "Access Network Delay in Networked Games", Proceedings of NetGames 2003, Redwood City, California, pp55-62, May 2003
-
(2003)
Proceedings of NetGames 2003
, pp. 55-62
-
-
Jehaes, T.1
Coppens, T.2
De Vleeschauwer, D.3
Van Doorselaer, B.4
Deckers, A.5
Naudts, W.6
Spruyt, K.7
Smets, R.8
-
12
-
-
11244310437
-
A synthetic traffic model for half-life
-
Melbourne (ATNAC 2003) Australia, December
-
Lang, T., Armitage, G. J., Branch, P. And Choo, H., "A Synthetic Traffic Model for Half-Life," Australian Telecommunications Networks & Applications Conference 2003, Melbourne (ATNAC 2003), Australia, December 2003
-
(2003)
Australian Telecommunications Networks & Applications Conference 2003
-
-
Lang, T.1
Armitage, G.J.2
Branch, P.3
Choo, H.4
-
13
-
-
1642375898
-
-
Technical Report WPICS- TR-03-07, Computer Science Department, Worcester Polytechnic Institute, March
-
Sheldon, N., E. Girard, S. Borg, M. Claypool and E. Agu, "The Effect of Latency on User Performance in Warcraft III," Technical Report WPICS- TR-03-07, Computer Science Department, Worcester Polytechnic Institute, March 2003
-
(2003)
The Effect of Latency on User Performance in Warcraft III
-
-
Sheldon, N.1
Girard, E.2
Borg, S.3
Claypool, M.4
Agu, E.5
-
14
-
-
8744300509
-
Aspects of networking in multiplayer computer games
-
Hong Kong, China, November (as of February 2004)
-
Smed, J., Kaukoranta, T. and Hakkonen, H., "Aspects of Networking in Multiplayer Computer Games", Proceedings of International Conference on Application and Development of Computer Games in the 21st Century, Hong Kong, China, November 2001, http://www2.cs.utu.fi/staff/jouni.smed/papers/ AspectsOfMCGs.pdf (as of February 2004)
-
(2001)
Proceedings of International Conference on Application and Development of Computer Games in the 21st Century
-
-
Smed, J.1
Kaukoranta, T.2
Hakkonen, H.3
-
15
-
-
11244265583
-
-
Technical Report CAIA-TR-031202A, Centre for Advanced Internet Architectures, Swinburne University of Technology, December
-
Vanhonacker, W. A., "Evaluation of the FreeBSD dummynet network performance simulation tool on a Pentium 4-based Ethernet Bridge", Technical Report CAIA-TR-031202A, Centre for Advanced Internet Architectures, Swinburne University of Technology, December 2003
-
(2003)
Evaluation of the FreeBSD Dummynet Network Performance Simulation Tool on A Pentium 4-based Ethernet Bridge
-
-
Vanhonacker, W.A.1
-
17
-
-
0141539346
-
Provisioning on-line games: A traffic analysis of a busy counter-strike server
-
November
-
Wu-chang Feng, Francis Chang, Wu-chi Feng, Jonathan Walpole., "Provisioning On-line Games: A Traffic Analysis of a Busy Counter-Strike Server," SIGCOMM Internet Measurement Workshop, November 2002
-
(2002)
SIGCOMM Internet Measurement Workshop
-
-
Feng, W.-C.1
Chang, F.2
Feng, W.-C.3
Walpole, J.4
|