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Volumn 74, Issue , 2004, Pages 325-330

Development of force-feedback device for PC-game using vibration

Author keywords

Game controller for pc game; Hardware design

Indexed keywords

CONTROLLERS; SOFTWARE DESIGN; VIRTUAL REALITY;

EID: 77953783007     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1067343.1067391     Document Type: Conference Paper
Times cited : (2)

References (10)
  • 1
    • 77953732544 scopus 로고    scopus 로고
    • Virtual reality technique and game-present state and future
    • Korea Institute of Science and Technology, 2002.5.7
    • Hyunsuk Kim, Kwangyeon Weon, Virtual Reality Technique and Game-present state and future-, Tech Repot 2002.02, Korea Institute of Science and Technology, 2002.5.7
    • (2002) Tech Repot , vol.2
    • Kim, H.1    Weon, K.2
  • 5
    • 77953782116 scopus 로고    scopus 로고
    • Chinese source
  • 9
    • 0031680812 scopus 로고    scopus 로고
    • Physically touching virtual objects using tatile augmetation enhances the realism of virtual environments
    • IEEE Computer Society, Los Alamitos, California
    • H. G. Hoffman, ";Physically touching virtual objects using tatile augmetation enhances the realism of virtual environments. "; Proceedings of the IEEE Virtual Reality Annual International Symposium '98, Atlanta GA, 59-63. IEEE Computer Society, Los Alamitos, California.
    • Proceedings of the IEEE Virtual Reality Annual International Symposium '98, Atlanta GA , pp. 59-63
    • Hoffman, H.G.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.