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Volumn 74, Issue , 2004, Pages 360-361

Human Pacman: A mobile wide-area entertainment system based on physical, social, and ubiquitous computing

Author keywords

Tangible interaction; Ubiquitous computing; Wearable computer

Indexed keywords

ENTERTAINMENT SYSTEMS; HUMAN PACMAN; HUMAN PLAYERS; INCREMENTAL DEVELOPMENT; INTERACTIVE ENTERTAINMENT; MIXED REALITY; NEW FORMS; PHYSICAL MOVEMENTS; PHYSICAL OBJECTS; PHYSICAL WORLD; RESEARCH SYSTEM; SEAMLESS TRANSITION; SOCIAL INTERACTIONS; TANGIBLE INTERACTION; VIRTUAL WORLDS; WIDE AREA;

EID: 77953777041     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (10)

References (4)
  • 2
    • 0001853125 scopus 로고
    • The computer for the 21st century
    • March
    • M. Weiser. The computer for the 21st century. Scientific American, 265: 94-100, March 1991.
    • (1991) Scientific American , vol.265 , pp. 94-100
    • Weiser, M.1
  • 3
    • 77953764099 scopus 로고
    • Attachment and loss, volume i: Attachment
    • New York
    • J. Bowlby. Attachment and loss, volume i: Attachment. Basic Book, 1983. New York.
    • (1983) Basic Book
    • Bowlby, J.1
  • 4
    • 77953805915 scopus 로고    scopus 로고
    • P. Konami Corporation, 2001
    • P. Konami Corporation, 2001.


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.