메뉴 건너뛰기




Volumn 369, Issue , 2008, Pages

Organizational probes: Exploring playful interactions in work environment

Author keywords

cultural probes; design; HCI; organizational probes; playfulness

Indexed keywords

ACADEMIC WORK; COMMUNITY BUILDINGS; CULTURAL PROBES; DESIGN CONCEPT; NON-INTRUSIVE; SOCIAL AWARENESS; WORK ENVIRONMENTS; WORK ORGANIZATION;

EID: 77953731883     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1473018.1473062     Document Type: Conference Paper
Times cited : (11)

References (11)
  • 4
    • 0038112990 scopus 로고    scopus 로고
    • Designing for Homo Ludens
    • June, 2002
    • Gaver, W. (2002) Designing for Homo Ludens. I3 Magazine, No. 12, June, 2002, 2-6.
    • (2002) I3 Magazine , Issue.12 , pp. 2-6
    • Gaver, W.1
  • 5
    • 0037699585 scopus 로고    scopus 로고
    • Ambiguity as a Resource for Design
    • ACM Press: New York
    • Gaver, W., Beaver, J., and Benford, S. (2003) Ambiguity as a Resource for Design. Proc. of CHI'03, ACM Press: New York, 233-240.
    • (2003) Proc. of CHI'03 , pp. 233-240
    • Gaver, W.1    Beaver, J.2    Benford, S.3
  • 6
    • 0012744282 scopus 로고    scopus 로고
    • Cultural Probes
    • ACM Press: NY
    • Gaver, W., Dunne, T. and Pacenti, E. (1999) Cultural Probes. Interactions, 6, 1, ACM Press: NY, 21-29.
    • (1999) Interactions , vol.6 , Issue.1 , pp. 21-29
    • Gaver, W.1    Dunne, T.2    Pacenti, E.3
  • 7
    • 0004251357 scopus 로고
    • Beacon Press. ISBN-10: 0807046817
    • Huizinga, J. (1971) Homo Ludens. Beacon Press. ISBN-10: 0807046817.
    • (1971) Homo Ludens
    • Huizinga, J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.