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Volumn 52, Issue 9, 2010, Pages 888-901

Software engineering research for computer games: A systematic review

Author keywords

Computer games; Software engineering; Systematic review

Indexed keywords

COMPUTER GAME; COMPUTER GAME DEVELOPMENT; COMPUTER GAMES; CONTROLLED EXPERIMENT; EMPIRICAL METHOD; GAME DEVELOPMENT; GAME SOFTWARE; RESEARCH ACTIVITIES; RESEARCH DOMAINS; RESEARCH TOPICS; SHORT-INTERVAL; SOFTWARE DEVELOPMENT; SOFTWARE VERIFICATION; STATE OF THE ART; SYSTEMATIC LITERATURE REVIEW; SYSTEMATIC REVIEW;

EID: 77953685813     PISSN: 09505849     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.infsof.2010.05.004     Document Type: Review
Times cited : (97)

References (17)
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    • Dyba, T.1    Dingsoyr, T.2
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  • 8
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    • B. Kitchenham, in: Procedures for Undertaking Systematic Literature Reviews, Joint Technical Report, Computer Science Department, Keele University
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  • 14
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    • T.M. Rhyne, P. Doenges, B. Hibbard, H. Pfister, N. Robins, The impact of Computer Games on scientific & information visualization: if you can't beat them, join them, in: Panel of the International Conference on Visualization (Vis'00), IEEE Computer Society, Salt Lake City, Utah, USA, pp. 519-521.
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  • 15


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.