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Volumn , Issue , 2009, Pages 161-168

Time will tell: In-game social interactions that facilitate second language acquisition

Author keywords

[No Author keywords available]

Indexed keywords

CODE SCHEME; DIALOGUE ACTS; FOREIGN LANGUAGE; MASSIVELY MULTIPLAYER; MMORPGS; NON-NATIVE SPEAKERS; ROLE-PLAYING GAME; SECOND LANGUAGE ACQUISITION; SOCIAL INTERACTIONS; TARGET LANGUAGE;

EID: 77953564676     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1536513.1536546     Document Type: Conference Paper
Times cited : (45)

References (23)
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  • 10
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    • Rankin, Y.1    Gold, R.2    Gooch, B.3
  • 11
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    • 3D Roleplaying as language learning tools
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    • Rankin, Y., Gold, R., and Gooch, B. 2006b. 3D Roleplaying as language learning tools. In Conference Proceedings of Euro Graphics 2006, Vol. 25, Vienna, Austria, September 4-8, 2006.
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    • Rankin, Y.1    Gold, R.2    Gooch, B.3
  • 14
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    • Learning in massively multiplayer online games
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    • (2004) Proceedings of the Sixth International Conference of the Learning Science , pp. 521-528
    • Steinkuehler, C.1
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    • (2006) Mind, Culture & Activity , vol.13 , Issue.1 , pp. 38-52
    • Steinkuehler, C.1
  • 18
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    • Transcultural communication in open Internet environments and massively multiplayer online games
    • S. Magnan (Ed.), (2008)
    • Thorne, S. L. 2008. Transcultural communication in open Internet environments and massively multiplayer online games. In S. Magnan (Ed.), Mediating Discourse Online (2008), pp. 305-327.
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    • Thorne, S.L.1
  • 19
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.