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Volumn , Issue , 2007, Pages 371-374

VR-RoBoser: Real-time adaptive sonification of virtual environments based on Avatar behavior

Author keywords

Avatar; Interactive sonification; Multimedia; Real time composition; Real time neural processing; Virtual environment

Indexed keywords

BACKGROUND MUSICS; CONTEXT DEPENDENT; INTERACTIVE SONIFICATION; MUSICAL EVENTS; NEURAL-PROCESSING; REAL-TIME COMPOSITION; SENSATION OF PRESENCE; SONIFICATIONS; SOUNDSCAPES; TEST CASE; VIRTUAL ENVIRONMENTS; VIRTUAL SPACES; AVATAR; MULTIMEDIUM; REAL- TIME; REAL-TIME NEURAL PROCESSING; SIMPLE EXPRESSION;

EID: 77953546982     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1279740.1279822     Document Type: Conference Paper
Times cited : (6)

References (16)
  • 3
    • 21844508798 scopus 로고
    • The sense of presence for the suddenly-deafened adult: Implications for virtual environments
    • R.H. Gilkey, and J.M. Weisenberger, The Sense of Presence for the Suddenly-Deafened Adult: Implications for Virtual Environments. Presence 4 (1995) 357-363.
    • (1995) Presence , vol.4 , pp. 357-363
    • Gilkey, R.H.1    Weisenberger, J.M.2
  • 4
    • 77953566999 scopus 로고    scopus 로고
    • The Interactive Audio Special Interest Group. http://www.iasig.org/.
  • 8
    • 24944543231 scopus 로고    scopus 로고
    • Roboser: A real-world composition system
    • J. Manzolli, and P.F.M.J. Verschure, Roboser: A Real-World Composition System. Comput.Music J. 29 (2005) 55-74.
    • (2005) Comput.Music J. , vol.29 , pp. 55-74
    • Manzolli, J.1    Verschure, P.F.M.J.2
  • 9
    • 0242662065 scopus 로고    scopus 로고
    • Live soundscape composition based on synthetic emotions
    • K. Wassermann, K. Eng, and P.F.M.J. Verschure, Live Soundscape Composition Based on Synthetic Emotions. IEEE Multimedia 10. (2003) 82-90
    • (2003) IEEE Multimedia , vol.10 , pp. 82-90
    • Wassermann, K.1    Eng, K.2    Verschure, P.F.M.J.3
  • 12
    • 84889900744 scopus 로고    scopus 로고
    • Garage Games, Torque Game Engine. http://www.garagegames.com.
    • Torque Game Engine
  • 13
    • 77953603257 scopus 로고    scopus 로고
    • K. Team, K-Team Corporation. Lausanne, Switzerland
    • K. Team, K-Team Corporation. Lausanne, Switzerland.
  • 14
    • 0036064363 scopus 로고    scopus 로고
    • IQR: A distributed system for real-time real-world neuronal simulation
    • U. Bernardet, M. Blanchard, and P.F.M.J. Verschure, IQR: a distributed system for real-time real-world neuronal simulation. Neurocomputing 44-46 (2002) 1043-1048
    • (2002) Neurocomputing , vol.44-46 , pp. 1043-1048
    • Bernardet, U.1    Blanchard, M.2    Verschure, P.F.M.J.3
  • 15
    • 77953561458 scopus 로고    scopus 로고
    • Pure Data: http://www.puredata.org
  • 16
    • 0142136737 scopus 로고    scopus 로고
    • Environmentally mediated synergy between perception and behaviour in mobile robots
    • Verschure, P.F.M.J and Voegtlin, T and Douglas, R.J. Environmentally mediated synergy between perception and behaviour in mobile robots, Nature, 425: 620-624, 2003
    • (2003) Nature , vol.425 , pp. 620-624
    • Verschure, P.F.M.J.1    Voegtlin, T.2    Douglas, R.J.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.