메뉴 건너뛰기




Volumn 19, Issue 2, 2010, Pages 179-195

Reflecting on the design and implementation issues of virtual environments

Author keywords

[No Author keywords available]

Indexed keywords


EID: 77953498510     PISSN: 10547460     EISSN: 15313263     Source Type: Journal    
DOI: 10.1162/pres.19.2.179     Document Type: Article
Times cited : (23)

References (55)
  • 1
    • 77953503398 scopus 로고    scopus 로고
    • 3DUI Listserv. (n.d.). Retrieved from
    • 3DUI Listserv. (n.d.). Retrieved from http://people.cs.vt.edu/bowman/3dui.org/3DUI_mailing_list.html.
  • 4
    • 34548280341 scopus 로고    scopus 로고
    • Virtual reality: How much immersion is enough?
    • Bowman, D., & McMahon, R. (2007). Virtual reality: How much immersion is enough? IEEE Computer, 40(7), 36-43.
    • (2007) IEEE Computer , vol.40 , Issue.7 , pp. 36-43
    • Bowman, D.1    McMahon, R.2
  • 5
    • 0036703951 scopus 로고    scopus 로고
    • Survey of usability evaluation in virtual environments: Classification and comparison of methods
    • Bowman, D., Gabbard, J., & Hix, D. (2002). Survey of usability evaluation in virtual environments: Classification and comparison of methods. Presence: Teleoperators and Virtual Environments, 11(4), 404-424.
    • (2002) Presence: Teleoperators and Virtual Environments , vol.11 , Issue.4 , pp. 404-424
    • Bowman, D.1    Gabbard, J.2    Hix, D.3
  • 8
    • 0023327532 scopus 로고
    • No silver bullet: Essence and accidents of software engineering
    • Brooks, F. (1987). No silver bullet: Essence and accidents of software engineering. IEEE Computer, 20(4), 10-19.
    • (1987) IEEE Computer , vol.20 , Issue.4 , pp. 10-19
    • Brooks, F.1
  • 9
    • 27644524956 scopus 로고    scopus 로고
    • The hand is slower than the eye: A quantitative exploration of visual dominance over pro-prioception
    • Burns, E., Razzaque, S., Panter, A., Whitton, M., McCallus, M., & Brooks, F. (2005). The hand is slower than the eye: A quantitative exploration of visual dominance over pro-prioception. IEEE Virtual Reality, 3-10.
    • (2005) IEEE Virtual Reality , pp. 3-10
    • Burns, E.1    Razzaque, S.2    Panter, A.3    Whitton, M.4    McCallus, M.5    Brooks, F.6
  • 10
    • 0026842540 scopus 로고
    • Getting around the task artifact cycle: How to make claims and design by scenario
    • Carroll, J., & Rosson, M. B. (1992). Getting around the task artifact cycle: How to make claims and design by scenario. ACM Transactions on Information Systems, 10(2), 181-212.
    • (1992) ACM Transactions On Information Systems , vol.10 , Issue.2 , pp. 181-212
    • Carroll, J.1    Rosson, M.B.2
  • 14
    • 0001082846 scopus 로고
    • SIGGRAPH '90 workshop report: Software architectures and metaphors for non-WIMP user interfaces
    • Green, M., & Jacob, R. (1991). SIGGRAPH '90 workshop report: Software architectures and metaphors for non-WIMP user interfaces. Computer Graphics, 25(3), 229-235.
    • (1991) Computer Graphics , vol.25 , Issue.3 , pp. 229-235
    • Green, M.1    Jacob, R.2
  • 15
    • 0000525459 scopus 로고
    • Cognitive dimensions of notations
    • In A. Sutcliffe & L. Macauley (Eds.)
    • Green, T. (1989). Cognitive dimensions of notations. In A. Sutcliffe & L. Macauley (Eds.), People and Computers V (pp. 443-460).
    • (1989) People and Computers V , pp. 443-460
    • Green, T.1
  • 17
    • 0040543544 scopus 로고
    • Workshop on the challenges of 3D interaction
    • Herndon, K., Van Dam, A., & Gleicher, M. (1994). Workshop on the challenges of 3D interaction. SIGCHI Bulletin, 26(4),1-9.
    • (1994) SIGCHI Bulletin , vol.26 , Issue.4 , pp. 1-9
    • Herndon, K.1    van Dam, A.2    Gleicher, M.3
  • 21
    • 0039030989 scopus 로고    scopus 로고
    • The simple virtual environment library: An extensible framework for building VE applications
    • Kessler, D., Bowman, D., & Hodges, L. (2000). The simple virtual environment library: An extensible framework for building VE applications. Presence: Teleoperators and Virtual Environments, 9(2), 187-208.
    • (2000) Presence: Teleoperators and Virtual Environments , vol.9 , Issue.2 , pp. 187-208
    • Kessler, D.1    Bowman, D.2    Hodges, L.3
  • 22
    • 77953494086 scopus 로고    scopus 로고
    • Virtual (reality intelligence)
    • In B. Gorayska & J. Mey (Eds.), Amsterdam: North-Holland
    • Krueger, M. (1996). Virtual (reality intelligence). In B. Gorayska & J. Mey (Eds.), Cognitive technology: In search of the humane interface. Amsterdam: North-Holland.
    • (1996) Cognitive Technology: In Search of The Humane Interface
    • Krueger, M.1
  • 23
    • 0002853755 scopus 로고    scopus 로고
    • A discussion of cybersickness in virtual environments
    • LaViola, J. (2000). A discussion of cybersickness in virtual environments. SIGCHI Bulletin, 2(2), 47-56.
    • (2000) SIGCHI Bulletin , vol.2 , Issue.2 , pp. 47-56
    • Laviola, J.1
  • 24
    • 0019058442 scopus 로고
    • Programs, life cycles and the laws of software evolution
    • Lehman, M. (1980). Programs, life cycles and the laws of software evolution. Proceedings of the IEEE, 15(3), 1060-1076.
    • (1980) Proceedings of The IEEE , vol.15 , Issue.3 , pp. 1060-1076
    • Lehman, M.1
  • 25
    • 0034440506 scopus 로고    scopus 로고
    • Interaction techniques for ambiguity resolution in recognition-based interfaces
    • Mankoff, J., Hudson, S., & Abowd, G. (2000). Interaction techniques for ambiguity resolution in recognition-based interfaces. User Interface Software and Technology, 11-20.
    • (2000) User Interface Software and Technology , pp. 11-20
    • Mankoff, J.1    Hudson, S.2    Abowd, G.3
  • 26
    • 0034515567 scopus 로고    scopus 로고
    • OOPS: A toolkit supporting mediation techniques for resolving ambiguity in recognition-based interfaces
    • Mankoff, J., Hudson, S., & Abowd, G. (2007). OOPS: A toolkit supporting mediation techniques for resolving ambiguity in recognition-based interfaces. Computers and Graphics Special Issue on Calligraphic Interfaces, 24(6), 819-834.
    • (2007) Computers and Graphics Special Issue On Calligraphic Interfaces , vol.24 , Issue.6 , pp. 819-834
    • Mankoff, J.1    Hudson, S.2    Abowd, G.3
  • 27
    • 0038156972 scopus 로고    scopus 로고
    • Effects of latency on presence in stressful virtual environments
    • Meehan, M., Razzaque, S., Whitton, M., & Brooks, M. (2003). Effects of latency on presence in stressful virtual environments. IEEE Virtual Reality, 141-148.
    • (2003) IEEE Virtual Reality , pp. 141-148
    • Meehan, M.1    Razzaque, S.2    Whitton, M.3    Brooks, M.4
  • 28
    • 33745438171 scopus 로고
    • Bukimi no tani (The uncanny valley)
    • Mori, M. (1970). Bukimi no tani (The uncanny valley). Energy, 7(4), 33-35.
    • (1970) Energy , vol.7 , Issue.4 , pp. 33-35
    • Mori, M.1
  • 29
    • 84957576033 scopus 로고
    • Separating application code from toolkits: Eliminating the spaghetti of call-backs
    • Myers, B. (1991). Separating application code from toolkits: Eliminating the spaghetti of call-backs. User Interface Software and Technologies, 211-220.
    • (1991) User Interface Software and Technologies , pp. 211-220
    • Myers, B.1
  • 32
    • 0032629461 scopus 로고    scopus 로고
    • Effects of network characteristics on human performance in a collaborative virtual environment
    • Park, K., & Kenyon, R. (1999). Effects of network characteristics on human performance in a collaborative virtual environment. IEEE Virtual Reality, 104-111.
    • (1999) IEEE Virtual Reality , pp. 104-111
    • Park, K.1    Kenyon, R.2
  • 34
  • 36
    • 44149125086 scopus 로고    scopus 로고
    • Generating 3D interaction techniques by identifying and breaking assumptions
    • Pierce, J., & Pausch, R. (2006). Generating 3D interaction techniques by identifying and breaking assumptions. IEEE Virtual Reality, 15-21.
    • (2006) IEEE Virtual Reality , pp. 15-21
    • Pierce, J.1    Pausch, R.2
  • 37
    • 77953533851 scopus 로고    scopus 로고
    • Workshop on Specification of Mixed Reality User Interfaces: Approaches, Languages, Standardization in IEEE Virtual Reality
    • Polys, N., & Ray, A. (2006). Supporting mixed reality interfaces through X3D specification. Workshop on Specification of Mixed Reality User Interfaces: Approaches, Languages, Standardization in IEEE Virtual Reality, 29-32.
    • (2006) Supporting Mixed Reality Interfaces Through X3D Specification , pp. 29-32
    • Polys, N.1    Ray, A.2
  • 40
    • 0141725660 scopus 로고    scopus 로고
    • The pragmatics of model-driven development
    • Selic, B. (2003). The pragmatics of model-driven development. IEEE Software, 20(5), 19-25.
    • (2003) IEEE Software , vol.20 , Issue.5 , pp. 19-25
    • Selic, B.1
  • 42
    • 0027635243 scopus 로고
    • Decoupled simulation in virtual reality with the MR toolkit
    • Shaw, C., Green, M., Liang, J., & Sun, Y. (1993). Decoupled simulation in virtual reality with the MR toolkit. Transactions on Information Systems, 11(3), 287-317.
    • (1993) Transactions On Information Systems , vol.11 , Issue.3 , pp. 287-317
    • Shaw, C.1    Green, M.2    Liang, J.3    Sun, Y.4
  • 43
    • 84860732755 scopus 로고    scopus 로고
    • Some useful abstractions for re-usable virtual environment platform
    • Steed, A. (2008). Some useful abstractions for re-usable virtual environment platform. SEARIS Workshop at IEEE Virtual Reality.
    • (2008) SEARIS Workshop At IEEE Virtual Reality
    • Steed, A.1
  • 44
    • 0030150130 scopus 로고    scopus 로고
    • Distributed virtual environments
    • Stytz, M. (1996). Distributed virtual environments. Computer Graphics and Applications, 16(3), 19-31.
    • (1996) Computer Graphics and Applications , vol.16 , Issue.3 , pp. 19-31
    • Stytz, M.1
  • 47
    • 77953533558 scopus 로고    scopus 로고
    • (Unpublished masters thesis). Virginia Tech, Blacksburg, VA
    • Wingrave, C. (2001). Nuance-oriented virtual environments (Unpublished masters thesis). Virginia Tech, Blacksburg, VA.
    • (2001) Nuance-oriented Virtual Environments
    • Wingrave, C.1
  • 50
    • 84858388496 scopus 로고    scopus 로고
    • 3DUI flavors beyond vanilla
    • Retrieved 3/25/10 from
    • Wingrave, C. (2009). 3DUI flavors beyond vanilla. SEARIS Workshop in IEEE Virtual Reality. Retrieved 3/25/10 from http://www.searis.net/index.php5/Workshop2009_Program.
    • (2009) SEARIS Workshop In IEEE Virtual Reality
    • Wingrave, C.1
  • 52
    • 50249156014 scopus 로고    scopus 로고
    • Tiered developercentric representations for 3D interfaces: Concept-oriented design in Chasm
    • Wingrave, C., & Bowman, D. (2008). Tiered developercentric representations for 3D interfaces: Concept-oriented design in Chasm. IEEE Virtual Reality, 193-200.
    • (2008) IEEE Virtual Reality , pp. 193-200
    • Wingrave, C.1    Bowman, D.2
  • 54
    • 71449107247 scopus 로고    scopus 로고
    • A natural, tiered and executable UIDL for 3D user interfaces based on concept-oriented design
    • Wingrave, C., LaViola, J., & Bowman, D. (2009). A natural, tiered and executable UIDL for 3D user interfaces based on concept-oriented design. ACM Transactions on Computer-Human Interaction, 16(4), 1-36.
    • (2009) ACM Transactions On Computer-Human Interaction , vol.16 , Issue.4 , pp. 1-36
    • Wingrave, C.1    Laviola, J.2    Bowman, D.3
  • 55
    • 28444488987 scopus 로고    scopus 로고
    • Exploring individual differences in raybased selection: Strategies and traits
    • Wingrave, C., Tintner, R., Walker, B., Bowman, D., & Hodges, L. (2005). Exploring individual differences in raybased selection: Strategies and traits. IEEE Virtual Reality, 163-170.
    • (2005) IEEE Virtual Reality , pp. 163-170
    • Wingrave, C.1    Tintner, R.2    Walker, B.3    Bowman, D.4    Hodges, L.5


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.