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Volumn 206, Issue , 2006, Pages 397-400

Estimating virtual touchscreen for fingertip interaction with large displays

Author keywords

fingertip interaction; interaction volume; large displays; monocular computer vision; view frustum; virtual touchscreen

Indexed keywords

COMPUTER MOUSE; FINGERTIP INTERACTION; INTERACTION AREA; INTERACTION MODEL; INTERACTION TOOLS; LARGE DISPLAYS; NEW APPROACHES; TOUCH SCREEN; VIEWING ANGLE; WORK-IN-PROGRESS;

EID: 77953490982     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1228175.1228256     Document Type: Conference Paper
Times cited : (14)

References (12)
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    • Cheng, K.1    Takatsuka, M.2
  • 2
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    • A Human-Robot Interface using Pointing with Unclibrated Stereo Vision
    • Cambridge University Press
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    • Cipolla, R.1    Hollinghurst, N.J.2
  • 3
    • 0042766983 scopus 로고    scopus 로고
    • Visual Capture and Understanding of Hand Pointing Actions in a 3-D Environment
    • Colombo, C., Bimbo, A. D. & Valli, A. Visual Capture and Understanding of Hand Pointing Actions in a 3-D Environment. In IEEE Transactions on Systems, Man, and Cybernetics, 33(4), (2003), pp 677-686.
    • (2003) IEEE Transactions on Systems, Man, and Cybernetics , vol.33 , Issue.4 , pp. 677-686
    • Colombo, C.1    Bimbo, A.D.2    Valli, A.3
  • 4
    • 4143072647 scopus 로고    scopus 로고
    • Toward Characterizing the Productivity Benefits of Very Large Displays
    • IOS Press
    • Czerwinski, M., Smith, G., Regan, T., et al. Toward Characterizing the Productivity Benefits of Very Large Displays. In Proc. INTERACT 2003, IOS Press (2003), pp 9-16.
    • (2003) Proc. INTERACT 2003 , pp. 9-16
    • Czerwinski, M.1    Smith, G.2    Regan, T.3
  • 6
    • 77953525502 scopus 로고    scopus 로고
    • Vision-Based User Interface for Interacting with a Virtual Environment
    • Moeslund, T. B., Storring, M. & Granum, E. Vision-Based User Interface for Interacting with a Virtual Environment. In Proc. DANKOMB 2000 (2000), pp 20-28.
    • (2000) Proc. DANKOMB 2000 , pp. 20-28
    • Moeslund, T.B.1    Storring, M.2    Granum, E.3
  • 7
    • 18844448416 scopus 로고    scopus 로고
    • Pointing Gesture Recognition based on 3D-Tracking of Face, Hands and Head-Orientation
    • ACM Press
    • Nickel, K. & Stiefelhagen, R. Pointing Gesture Recognition based on 3D-Tracking of Face, Hands and Head-Orientation. In Proc. ICMI '03, ACM Press (2003), pp 140-146.
    • (2003) Proc. ICMI '03 , pp. 140-146
    • Nickel, K.1    Stiefelhagen, R.2
  • 8
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    • Lawrence Erlbaum Associates, Inc., New Jersey
    • Norman, D. A. Cognitive Engineering, Lawrence Erlbaum Associates, Inc., New Jersey (1986).
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  • 9
    • 0036857028 scopus 로고    scopus 로고
    • Real-Time Fingertip Tracking and Gesture Recognition
    • Oka, K., Sato, Y. & Koike, H. Real-Time Fingertip Tracking and Gesture Recognition. In IEEE Computer Graphics and Applications, 22(6), (2002), pp 64-71.
    • (2002) IEEE Computer Graphics and Applications , vol.22 , Issue.6 , pp. 64-71
    • Oka, K.1    Sato, Y.2    Koike, H.3
  • 10
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    • MobiVR - A Novel User Interface Concept for Mobile Computing
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  • 11
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    • date accessed: 23 June 2006
    • Sun Microsystems Inc., definition of View Frustum, http://java.sun.com/ products/javamedia/3D/forDevelopers/j3dguide/glossary.doc.html#4 7353, date accessed: 23 June 2006
    • Definition of View Frustum


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.