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Volumn , Issue , 2006, Pages

Towards public server MMOs

Author keywords

MMO; Online games

Indexed keywords

CLIENT-SERVER ARCHITECTURES; FIRST PERSON SHOOTER; MAINTENANCE COST; MASSIVELY MULTIPLAYER; ON-LINE GAMES; SCALABILITY ISSUE; SERVER ARCHITECTURE; USER-GENERATED CONTENT;

EID: 77953116731     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1230040.1230066     Document Type: Conference Paper
Times cited : (4)

References (14)
  • 1
    • 77953084676 scopus 로고    scopus 로고
    • Valve, Inc.
    • Valve, Inc., "Steam," http://www.steampowered.com/, 2005.
    • (2005) Steam
  • 2
    • 77953118003 scopus 로고    scopus 로고
    • Microsoft
    • Microsoft, "MSN Games," http://zone.msn.com/, 2006.
    • (2006) MSN Games
  • 5
    • 34548811916 scopus 로고    scopus 로고
    • IBM Corp., "On demand business," http://www.ibm.com/ondemand.
    • On Demand Business
  • 6
    • 77954441195 scopus 로고    scopus 로고
    • Implementation of a Service Platform for Online Games
    • August
    • A. Shaikh, S. Sahu, M. Rosu, M. Shea, and D. Saha, "Implementation of a Service Platform for Online Games," in NetGames, August 2004.
    • (2004) NetGames
    • Shaikh, A.1    Sahu, S.2    Rosu, M.3    Shea, M.4    Saha, D.5
  • 7
    • 26444452986 scopus 로고    scopus 로고
    • Zoned Federation of Game Servers: A Peer-to-peer Approach to Scalable Multiplayer Online Games
    • April
    • T. Iimura, H. Hazeyama, and Y. Kadobayashi, "Zoned Federation of Game Servers: a Peer-to-peer Approach to Scalable Multiplayer Online Games," in NetGames, April 2004.
    • (2004) NetGames
    • Iimura, T.1    Hazeyama, H.2    Kadobayashi, Y.3
  • 8
    • 77954446572 scopus 로고    scopus 로고
    • Scalable Peer-to-Peer Networked Virtual Environment
    • April
    • S. Hu and G. Liao, "Scalable Peer-to-Peer Networked Virtual Environment," in NetGames, April 2004.
    • (2004) NetGames
    • Hu, S.1    Liao, G.2
  • 9
    • 84958259093 scopus 로고    scopus 로고
    • A Challenge for Reusing Multiplayer Online Games without Modifying Binaries
    • October
    • Y. Kaneda, H. Takahashi, M. Saito, H. Aida, and H. Tokuda, "A Challenge for Reusing Multiplayer Online Games without Modifying Binaries," in NetGames, October 2005.
    • (2005) NetGames
    • Kaneda, Y.1    Takahashi, H.2    Saito, M.3    Aida, H.4    Tokuda, H.5
  • 10
    • 77953103629 scopus 로고    scopus 로고
    • Wikipedia, "List of Half-life Mods," http://en.wikipedia.org/ wiki/List of Half-Life mods/, 2006.
    • (2006) List of Half-life Mods
  • 12
    • 77953110933 scopus 로고    scopus 로고
    • People Powered Places: Second Life, Saving Games, and 6 Missing Pieces
    • August
    • C. Ondrejka, "People Powered Places: Second Life, Saving Games, and 6 Missing Pieces," in Microsoft Research Tech Talk, August 2005.
    • (2005) Microsoft Research Tech Talk
    • Ondrejka, C.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.