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Volumn , Issue , 2010, Pages 4493-4495

Video games as research instruments

Author keywords

Experience; Experimental design; Video games

Indexed keywords

EXPERIMENTAL DESIGN; RESEARCH INSTRUMENTS; SHARED UNDERSTANDING; USE OF VIDEO; VIDEO GAME;

EID: 77953103200     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1753846.1754182     Document Type: Conference Paper
Times cited : (8)

References (3)
  • 2
    • 84923812862 scopus 로고    scopus 로고
    • From Immersion to addiction in videogames
    • England, D. and Beale, R. (Eds) BCS
    • Seah, M. and Cairns, P. (2008) From Immersion to addiction in videogames. In England, D. and Beale, R. (Eds) Proc. of HCI 2008, vol 1 BCS, 55-63.
    • (2008) Proc. of HCI 2008 , vol.1 , pp. 55-63
    • Seah, M.1    Cairns, P.2
  • 3
    • 77953085513 scopus 로고    scopus 로고
    • From the Gaming Experience to the Wider User Experience
    • Blackwell, A (Ed.)
    • Calvillo-Gámez, E., Cairns, P. and Cox, A. (2009) From the Gaming Experience to the Wider User Experience. In Blackwell, A. (Ed.) Proc. of BCS HCI 2009.
    • (2009) Proc. of BCS HCI 2009
    • Calvillo-Gámez, E.1    Cairns, P.2    Cox, A.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.