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Volumn 411, Issue , 2009, Pages 273-276

Physical activity motivating games: You can play, mate!

Author keywords

Behavioural change; Game design; Motivation; Physical activity; Serious games; User study

Indexed keywords

BEHAVIOURAL CHANGES; GAME DESIGN; PHYSICAL ACTIVITY; SERIOUS GAMES; USER STUDY;

EID: 77952993027     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1738826.1738872     Document Type: Conference Paper
Times cited : (6)

References (9)
  • 7
    • 33745255765 scopus 로고    scopus 로고
    • GameFlow: A Model for Evaluating Player Enjoyment in Games
    • Sweetser, P. Wyeth, P.: GameFlow: a Model for Evaluating Player Enjoyment in Games. ACM Computers in Entertainment, vol.3(3), 2005.
    • (2005) ACM Computers in Entertainment , vol.3 , Issue.3
    • Sweetser, P.1    Wyeth, P.2
  • 9
    • 77952964664 scopus 로고    scopus 로고
    • Promoting Physical Activity Through Internet: A Persuasive Technology View
    • Zhu, W.: Promoting Physical Activity Through Internet: A Persuasive Technology View. Proc. of Persuasive, Palo Alto, 2007.
    • Proc. of Persuasive, Palo Alto, 2007
    • Zhu, W.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.