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Volumn 7, Issue 1, 2009, Pages 37-39

Designing affective video games to support the social-emotional development of teenagers with Autism spectrum disorders

Author keywords

Affective computing; Autism; Video game applications

Indexed keywords

ARTICLE; ASPERGER SYNDROME; AUTISM; BEHAVIOR THERAPY; DEVELOPMENTAL DISORDER; DIET THERAPY; EMOTION; GAME; PATIENT COUNSELING; PERVASIVE DEVELOPMENTAL DISORDER NOT OTHERWISE SPECIFIED; PLAY THERAPY; RECREATION; SOCIAL EVOLUTION; SOCIAL INTERACTION;

EID: 77952991543     PISSN: 15548716     EISSN: None     Source Type: Journal    
DOI: None     Document Type: Article
Times cited : (6)

References (11)
  • 1
    • 77953005204 scopus 로고    scopus 로고
    • NHS, NHS Direct Health Encyclopedia
    • NHS, Autistic spectrum disorder, NHS Direct Health Encyclopedia, 2008.
    • (2008) Autistic Spectrum Disorder
  • 2
    • 8444221562 scopus 로고    scopus 로고
    • Non-directive play therapy for young children with autism: A case study
    • DOI 10.1177/1359104504046158
    • O. Josefi, and V. Ryan, Non-Directive Play Therapy for Young Children with Autism: A Case Study, Clinical Child Psychology and Psychiatry 9 (4) (2004), 533-551. (Pubitemid 39487553)
    • (2004) Clinical Child Psychology and Psychiatry , vol.9 , Issue.4 , pp. 533-551
    • Josefi, O.1    Ryan, V.2
  • 6
    • 34347262159 scopus 로고    scopus 로고
    • The therapeutic value of video games
    • J. Raessens, and J. Goldstein (Eds.), Cambridge, MA, The MIT Press
    • M. Griffiths, The Therapeutic Value of Video Games, In J. Raessens, and J. Goldstein (Eds.), Handbook of Computer Games Studies, Cambridge, MA, The MIT Press, 2005.
    • (2005) Handbook of Computer Games Studies
    • Griffiths, M.1
  • 7
    • 71749121545 scopus 로고    scopus 로고
    • Developing innovative technology for future personalized Autism research and treatment
    • R.W. Picard, and M.S. Goodwin, Developing Innovative Technology for Future Personalized Autism Research and Treatment, Autism Advocate 50, (2008), 32-39.
    • (2008) Autism Advocate , vol.50 , pp. 32-39
    • Picard, R.W.1    Goodwin, M.S.2
  • 8
    • 63149190347 scopus 로고    scopus 로고
    • Technology for just-in-time in-situ learning of facial affect for persons diagnosed with an Autism spectrum disorder
    • Halifax, Canada
    • M. Madsen, et al, Technology for Just-In-Time In-Situ Learning of Facial Affect for Persons Diagnosed with an Autism Spectrum Disorder. 10th ACM Conference on Computers and Accessibility (ASSETS), Halifax, Canada, (2008).
    • (2008) 10th ACM Conference on Computers and Accessibility (ASSETS)
    • Madsen, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.