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Volumn , Issue , 2010, Pages 267-268

Astrojumper: Designing a virtual reality exergame to motivate children with autism to exercise

Author keywords

Autism; Exergames; H.5.1 information interfaces and presentation : multimedia information systems artificial, augmented, and virtual realities; K.4.2 computers and society : social issues handicapped persons special needs; K.8.0 personal computing : general games; Virtual reality

Indexed keywords

AUTISM; CHILDREN WITH AUTISMS; H.5.1 [INFORMATION INTERFACES AND PRESENTATION]: MULTIMEDIA INFORMATION SYSTEMS - ARTIFICIAL, AUGMENTED, AND VIRTUAL REALITIES; K.4.2 [COMPUTERS AND SOCIETY]: SOCIAL ISSUES - HANDICAPPED PERSONS/SPECIAL NEEDS; PHYSICAL ACTIVITY; PHYSICAL MOVEMENTS; PHYSIOLOGICAL EFFECTS; SOCIAL ISSUES; VIRTUAL SPACES;

EID: 77952711351     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/VR.2010.5444770     Document Type: Conference Paper
Times cited : (38)

References (10)
  • 1
    • 0028064758 scopus 로고
    • Selective attention deficits in persons with autism: Preliminary evidence of an inefficient attentional lens
    • J. A. Burack. Selective attention deficits in persons with autism: Preliminary evidence of an inefficient attentional lens. Journal of Abnormal Psychology, 103(3):535-543, 1994.
    • (1994) Journal of Abnormal Psychology , vol.103 , Issue.3 , pp. 535-543
    • Burack, J.A.1
  • 2
    • 30044435315 scopus 로고    scopus 로고
    • Prevalence of overweight in children and adolescents with attention deficit hyper-activity disorder and autism spectrum disorders: A chart review
    • C. Curtin, L. Bandini, E. Perrin, D. Tybor, and A. Must. Prevalence of overweight in children and adolescents with attention deficit hyper-activity disorder and autism spectrum disorders: a chart review. BMC Pediatrics, 5(1):48, 2005.
    • (2005) BMC Pediatrics , vol.5 , Issue.1 , pp. 48
    • Curtin, C.1    Bandini, L.2    Perrin, E.3    Tybor, D.4    Must, A.5
  • 3
    • 11144349569 scopus 로고    scopus 로고
    • Adapting an immersive virtual reality system for rehabilitation
    • DOI 10.1002/vis.323, Virtual Reality in Mental Health and Rehabilitation
    • R. Kizony, N. Katz, and P. Weiss. Adapting an immersive virtual reality system for rehabilitation. The Journal of Visualization and Computer Animation, 14:261-268, 2003. (Pubitemid 40930251)
    • (2003) Journal of Visualization and Computer Animation , vol.14 , Issue.5 , pp. 261-268
    • Kizony, R.1    Katz, N.2    Weiss, P.L.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.