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Volumn 6024 LNCS, Issue PART 1, 2010, Pages 111-120
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Evolving 3D buildings for the prototype video game subversion
a a a a |
Author keywords
[No Author keywords available]
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Indexed keywords
BUILDINGS;
HUMAN COMPUTER INTERACTION;
MARKUP LANGUAGES;
SOFTWARE PROTOTYPING;
3D BUILDINGS;
CROSSOVER AND MUTATION;
EVOLUTIONARY APPROACH;
PLAIN TEXT;
RANDOM GENERATION;
USER DRIVEN;
USER-GUIDED;
VIDEO GAME;
THREE DIMENSIONAL COMPUTER GRAPHICS;
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EID: 77952403525
PISSN: 03029743
EISSN: 16113349
Source Type: Book Series
DOI: 10.1007/978-3-642-12239-2_12 Document Type: Conference Paper |
Times cited : (13)
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References (9)
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