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Volumn , Issue , 2005, Pages 110-116

Promotion of creative activity in children with severe autism through visuals in an interactive multisensory environment

Author keywords

Autism; CHI; Environments; Interaction driven design; Particles; Real time generated stimuli

Indexed keywords

AUTISTIC CHILDREN; CHI; CREATIVE ACTIVITY; DEVELOPMENTAL DISORDERS; INTERACTIVE ENVIRONMENTS; MULTISENSORY; NATURAL INTERACTIONS; NON-INVASIVE TECHNOLOGY; REAL TIME; VERBAL COMMUNICATIONS; VIBROTACTILE; VISUAL INTERACTION;

EID: 77952348247     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1109540.1109555     Document Type: Conference Paper
Times cited : (68)

References (11)
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    • (2005)
  • 5
    • 77952337507 scopus 로고    scopus 로고
    • URL:, last accessed 27/02/05 National Autistic Society UK
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    • (2005)
  • 6
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    • Non-invasive attitude detection for full-body interaction in mediate, a multisensory interactive environment for children with autism
    • Stanford, California, USA
    • Parés, N.; Carreras, A; Soler M. Non-invasive attitude detection for full-body interaction in MEDIATE, a multisensory interactive environment for children with autism. Proceedings of Vision, Modeling, and Visualization 2004. (Stanford, California, USA, 2004).
    • (2004) Proceedings of Vision, Modeling, and Visualization 2004
    • Parés, N.1    Carreras, A.2    Soler, M.3
  • 7
    • 77952402646 scopus 로고    scopus 로고
    • An interaction-driven strategy for virtual reality applications
    • Barcelona El. Pub, IST, EC
    • Parés, N.; Parés, R. An Interaction-driven Strategy for Virtual Reality Applications. Abstract Proceedings of the VR World Congress, El. Pub, IST, EC. (Barcelona, 2001).
    • (2001) Abstract Proceedings of the VR World Congress
    • Parés, N.1    Parés, R.2
  • 8
    • 0039842197 scopus 로고    scopus 로고
    • Interaction-driven virtual reality application design. A particular case: 'El ball del fanalet or lightpools'
    • Cambridge, MA: MIT Press, last accessed January
    • Parés, N.; Parés, R. Interaction-driven virtual reality application design. A particular case: 'El Ball del Fanalet or Lightpools'. PRESENCE: Teleoperators and Virtual Environments. (2001). Cambridge, MA: MIT Press, Vol 10.2. 236-245. http://www.iua.upf.es/-npares/publicacions/ interactiondrivenpdf (last accessed January 2005).
    • (2001) PRESENCE: Teleoperators and Virtual Environments , vol.102 , pp. 236-245
    • Parés, N.1    Parés, R.2
  • 9
    • 77952328709 scopus 로고    scopus 로고
    • A two-day workshop at University of Hertfordshire, Hatfield, UK. 27-28 September 2001, last accessed January
    • Robotic and Virtual Interactive Systems in Autism Therapy. A two-day workshop at University of Hertfordshire, Hatfield, UK. 27-28 September 2001. http://homepages.feis.herts.ac.uk/-comqkd/AutismWor kshop.htm (last accessed January 2005).
    • (2005) Robotic and Virtual Interactive Systems in Autism Therapy
  • 11
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    • Virtual reality for the treatment of autism
    • Giuseppe Riva Ed. Amsterdam, Netherlands, 1998 Ios Press
    • Strickland, D. Virtual Reality for the Treatment of Autism. Virtual Reality in Neuro-Psycho-Physiology. Giuseppe Riva (Ed.). (Amsterdam, Netherlands, 1997, 1998), Ios Press.
    • (1997) Virtual Reality in Neuro-psycho-Physiology
    • Strickland, D.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.