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Volumn , Issue , 2007, Pages 33-37
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Efficient histogram generation using scattering on GPUs
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Author keywords
GPGPU; Histogram; Image processing; Real time rendering; Tone mapping
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Indexed keywords
ARBITRARY NUMBER;
EFFICIENT ALGORITHM;
GRAPHICS ALGORITHMS;
HIGH-PRECISION;
IMAGE HISTOGRAMS;
REAL-TIME RENDERING;
SCATTERING DATA;
TONE MAPPING;
VERTEX SHADER;
ALGORITHMS;
BLENDING;
COMPUTATIONAL EFFICIENCY;
COMPUTER GRAPHICS EQUIPMENT;
GRAPHIC METHODS;
IMAGE PROCESSING;
IMAGING SYSTEMS;
INTERACTIVE COMPUTER GRAPHICS;
PROGRAM PROCESSORS;
STATISTICAL METHODS;
THREE DIMENSIONAL;
THREE DIMENSIONAL COMPUTER GRAPHICS;
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EID: 77950574162
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/1230100.1230105 Document Type: Conference Paper |
Times cited : (67)
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References (17)
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