메뉴 건너뛰기




Volumn 5, Issue , 2009, Pages 603-607

To create intelligent adaptive game opponent by using monte-carlo for tree search

Author keywords

[No Author keywords available]

Indexed keywords

ANN (ARTIFICIAL NEURAL NETWORK); BASIC PRINCIPLES; CHALLENGE LEVELS; COMPUTER GO; MONTE CARLO; NON-PLAYER CHARACTER; TREE SEARCH; VIDEO GAME;

EID: 77950560383     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ICNC.2009.710     Document Type: Conference Paper
Times cited : (7)

References (8)
  • 4
    • 38849138655 scopus 로고    scopus 로고
    • Computational intelligence and games: Challenges and opportunities
    • January
    • Simon M. Lucas, Computational Intelligence and Games: Challenges and Opportunities, International Journal of Automation and Computing, Pages 45-57, January, 2008.
    • (2008) International Journal of Automation and Computing , pp. 45-57
    • Lucas, S.M.1
  • 6
    • 77950555497 scopus 로고    scopus 로고
    • Monte Carlo method, Wikipedia, Retrieved from http://en.wikipedia.org/ wiki/Monte-Carlo-method (03/08/09).


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.