-
1
-
-
0030354428
-
Emotion from motion
-
W. A. Davis and R. Bartels (Eds, Canadian Information Processing Society, Canadian Human-Computer Communication Society, May
-
K. Amaya, A. Bruderlin, and T. Calvert. Emotion from Motion. In W. A. Davis and R. Bartels (Eds), Graphics Interface '96, pages 222-229. Canadian Information Processing Society, Canadian Human-Computer Communication Society, May 1996.
-
(1996)
Graphics Interface '96
, pp. 222-229
-
-
Amaya, K.1
Bruderlin, A.2
Calvert, T.3
-
3
-
-
0005077420
-
Planning for animation
-
N. Magnenat-Thalmann and D. Thalmann (Eds, Prentice-Hall
-
N. Badler, B. Webber, W. Becket, C. Geib, M. Moore, C. Pelachaud, B. Reich and M. Stone. Planning for Animation. In N. Magnenat-Thalmann and D. Thalmann (Eds), (it Interactive Computer Animation), Prentice-Hall, 1996.
-
(1996)
(It Interactive Computer Animation)
-
-
Badler, N.1
Webber, B.2
Becket, W.3
Geib, C.4
Moore, M.5
Pelachaud, C.6
Reich, B.7
Stone, M.8
-
4
-
-
85117584435
-
-
North Tahoe, CA, October
-
N. Badler, R. Bindiganavale, J. Bourne, M. Palmer, J. Shi and W. Schuler. A Parameterized Action Representation for Virtual Human Agents, Workshop on Embodied Conversational Characters, North Tahoe, CA, October 1998.
-
(1998)
A Parameterized Action Representation for Virtual Human Agents, Workshop on Embodied Conversational Characters
-
-
Badler, N.1
Bindiganavale, R.2
Bourne, J.3
Palmer, M.4
Shi, J.5
Schuler, W.6
-
5
-
-
0033170833
-
Animation control for real-time virtual humans
-
August
-
N. Badler, M. Palmer, and R. Bindiganavale. Animation Control for Real-Time Virtual Humans, Communication of ACM, vol. 42, No. 8, pages 65-73, August 1999.
-
(1999)
Communication of ACM
, vol.42
, Issue.8
, pp. 65-73
-
-
Badler, N.1
Palmer, M.2
Bindiganavale, R.3
-
6
-
-
0032591837
-
Virtual human animation based on movement observation and cognitive behavior models
-
Geneva, Switzerland, May
-
N. Badler, D. Chi, and S. Chopra. Virtual Human Animation Based on Movement Observation and Cognitive Behavior Models. In Computer Animation Conf., Geneva, Switzerland, May 1999.
-
(1999)
Computer Animation Conf
-
-
Badler, N.1
Chi, D.2
Chopra, S.3
-
7
-
-
0033722926
-
To gesture or not to gesture: What is the question?
-
Geneva, June
-
N. Badler, M. Costa, L. Zhao, and D. Chi. To Gesture or Not to Gesture: What is the Question? To appear on Computer Graphics International 2000, Geneva, June 2000.
-
(2000)
To Appear on Computer Graphics International 2000
-
-
Badler, N.1
Costa, M.2
Zhao, L.3
Chi, D.4
-
8
-
-
0003136946
-
Parameterized action representation for virtual human agents
-
J. Cassell (ed, MIT Press, Massachusetts
-
N. Badler, R. Bindiganavale, J. Allbeck, W. Schuler, L. Zhao, M. Palmer. Parameterized Action Representation for Virtual Human Agents, In J. Cassell (ed.), Embodied Conversational Characters, MIT Press, Massachusetts, 2000.
-
(2000)
Embodied Conversational Characters
-
-
Badler, N.1
Bindiganavale, R.2
Allbeck, J.3
Schuler, W.4
Zhao, L.5
Palmer, M.6
-
9
-
-
24144499783
-
Effort-shape analysis of movement: The unity of expression and function
-
M. Davis (Ed, Arno Press Inc. New York
-
I. Bartenieff and M. Davis. Effort-Shape Analysis of Movement: The Unity of Expression and Function.In M. Davis (Ed), Research Approaches to Movement and Personality, Arno Press Inc. New York, 1972.
-
(1972)
Research Approaches to Movement and Personality
-
-
Bartenieff, I.1
Davis, M.2
-
12
-
-
23144436327
-
Natural language control of interactive 3D animation and computer games
-
Springer-Verlag London Ltd
-
M. Cavazza and I. Palmer. Natural Language Control of Interactive 3D Animation and Computer Games. Virtual Reality, 3:1-18, Springer-Verlag London Ltd, 1999.
-
(1999)
Virtual Reality
, vol.3
, pp. 1-18
-
-
Cavazza, M.1
Palmer, I.2
-
13
-
-
0034448047
-
The EMOte model for effort-shape
-
New Orlean, LA, July 23-28
-
D. Chi, M. Costa, L. Zhao, and N. Badler. The EMOTE Model for Effort-Shape. To appear on Proceedings of SIGGRAPH, New Orlean, LA, July 23-28, 2000.
-
(2000)
To Appear on Proceedings of SIGGRAPH
-
-
Chi, D.1
Costa, M.2
Zhao, L.3
Badler, N.4
-
15
-
-
85028297758
-
Cognitive modeling: Knowledge, reasoning and planning for intelligent characters
-
Los Angeles, CA, August
-
J. Funge, X. Tu and D. Terzopoulos. Cognitive Modeling: Knowledge, Reasoning and Planning for Intelligent Characters, Proceedings ofSIGGRAPH 99, Los Angeles, CA, August, 1999.
-
(1999)
Proceedings ofSIGGRAPH 99
-
-
Funge, J.1
Tu, X.2
Terzopoulos, D.3
-
20
-
-
0030422313
-
Improv: A system for scripting interactive actors in virtual worlds
-
New Orleans, LA
-
K. Perlin and A. Goldberg. Improv: A System for Scripting Interactive Actors in Virtual Worlds. Proceedings of SIGGRAPH 96, New Orleans, LA, 1996.
-
(1996)
Proceedings of SIGGRAPH 96
-
-
Perlin, K.1
Goldberg, A.2
-
21
-
-
0032162438
-
Verbs and adverbs: Multidimensional motion interpolation
-
Sept.-Oct
-
C, Rose, M. F. Cohen, and B. Bodenheimer. Verbs and Adverbs: Multidimensional Motion Interpolation. IEEE Computer Graphics andApplications, 18(5), Sept.-Oct., 1998.
-
(1998)
IEEE Computer Graphics andApplications
, vol.18
, Issue.5
-
-
Rose, C.1
Cohen, M.F.2
Bodenheimer, B.3
-
22
-
-
0029205672
-
Fourier principles for Emotion-based human figure Animation
-
Los Angeles, CA, August
-
M. Unuma, K. Anjyo, and R. Takeuchi. Fourier Principles for Emotion-based Human Figure Animation. Proceedings of SIGGRAPH 95, pages 105-108, Los Angeles, CA, August 1995.
-
(1995)
Proceedings of SIGGRAPH
, vol.95
, pp. 105-108
-
-
Unuma, M.1
Anjyo, K.2
Takeuchi, R.3
-
23
-
-
0029244438
-
Instructions, intentions and expectations
-
B. Webber, N. Badler, B. Di Eugenio, C. Geib, L. Levison, and M. Moore. Instructions, intentions and expectations, Artificial Intelligence Journal. 73, pp. 253-269, 1995.
-
(1995)
Artificial Intelligence Journal
, vol.73
, pp. 253-269
-
-
Webber, B.1
Badler, N.2
Di Eugenio, B.3
Geib, C.4
Levison, L.5
Moore, M.6
|