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Volumn , Issue , 2009, Pages

A generic solution for remote adaptive streaming and rendering of planetary terrain

Author keywords

Adaptive streaming; Level of detail; Planetary terrain; Real time rendering

Indexed keywords

DATA STRUCTURE OPERATIONS; DATA UPDATE; GENERIC SOLUTIONS; LEVEL OF DETAIL; REAL-TIME RENDERING; REDUNDANT DATA;

EID: 77949594396     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ICIECS.2009.5363626     Document Type: Conference Paper
Times cited : (1)

References (6)
  • 1
    • 0036452754 scopus 로고    scopus 로고
    • Fast view-dependent level-of-detail rendering using cached geometry
    • J. Levenberg, "Fast view-dependent level-of-detail rendering using cached geometry," in Proceedings of the conference on Visualization'02, pp. 259-266, 2002.
    • (2002) Proceedings of the conference on Visualization'02 , pp. 259-266
    • Levenberg, J.1
  • 3
    • 33745857344 scopus 로고    scopus 로고
    • J. Pouderoux and J.-E.Marvie, Adaptive streaming and rendering of large terrains using strip masks, in Proceedings of GRAPHITE 05, pp. 299-306, 2005.
    • J. Pouderoux and J.-E.Marvie, "Adaptive streaming and rendering of large terrains using strip masks," in Proceedings of GRAPHITE 05, pp. 299-306, 2005.
  • 4
    • 48149095909 scopus 로고    scopus 로고
    • Seamless patches for GPU-based terrain rendering
    • Y. Livny, Z. Kogan, and J, El-Sana. "Seamless patches for GPU-based terrain rendering", in Proceedings of WSCG'07, pp. 201-208, 2007.
    • (2007) Proceedings of WSCG'07 , pp. 201-208
    • Livny, Y.1    Kogan, Z.2    El-Sana, J.3
  • 6
    • 84861043182 scopus 로고    scopus 로고
    • GPU-friendly high-quality terrain rendering
    • J. Schneider and R. Westermann,. "GPU-friendly high-quality terrain rendering," in Journal of WSCG'06, Vol 14(1-3), pp. 49-56, 2006.
    • (2006) Journal of WSCG'06 , vol.14 , Issue.1-3 , pp. 49-56
    • Schneider, J.1    Westermann, R.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.