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Volumn , Issue , 2007, Pages 81-88
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A hardware-aware debugger for the OpenGL Shading Language
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Author keywords
[No Author keywords available]
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Indexed keywords
APPLICATION DEVELOPMENT;
APPLICATION DOMAINS;
CRITICAL FACTORS;
DEBUGGERS;
GEOMETRY SHADER;
GPU RENDERING;
GPU-BASED ALGORITHMS;
PROGRAM ANALYSIS;
PROGRAMMING TOOLS;
SHADING LANGUAGES;
TRADITIONAL COMPUTERS;
TRANSPARENT SOLUTIONS;
VISUAL DEBUGGING;
ALGORITHMS;
COMPUTER DEBUGGING;
COMPUTER GRAPHICS EQUIPMENT;
COMPUTER HARDWARE;
HIGH LEVEL LANGUAGES;
INTERACTIVE COMPUTER GRAPHICS;
PROGRAM DEBUGGING;
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EID: 77749231774
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (8)
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References (19)
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