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Volumn 5621 LNCS, Issue , 2009, Pages 557-566
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Game usability heuristics (PLAY) for evaluating and designing better games: The next iteration
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Author keywords
Computer games; Design guidelines; Evaluation; Games; HCI design principles; Heuristics; Play testing; Playability; Usability; User testing; Video games
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Indexed keywords
COMPUTER GAME;
DESIGN GUIDELINES;
HCI DESIGN PRINCIPLES;
PLAY TESTING;
PLAYABILITY;
USER TESTING;
VIDEO GAME;
COMPUTER TESTING;
DESIGN;
ELECTRIC CURRENTS;
HUMAN COMPUTER INTERACTION;
KNOWLEDGE MANAGEMENT;
ONLINE SYSTEMS;
HEURISTIC METHODS;
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EID: 76649133415
PISSN: 03029743
EISSN: 16113349
Source Type: Book Series
DOI: 10.1007/978-3-642-02774-1_60 Document Type: Conference Paper |
Times cited : (165)
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References (11)
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