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Volumn 28, Issue 6, 2004, Pages 945-954

Behaviourally rich actions for user-controlled characters

Author keywords

Animation; Collaborative virtual environments; Gaming; Intelligent agents

Indexed keywords

COMPUTER GRAPHICS; COMPUTER PROGRAMMING; CONTROL SYSTEM ANALYSIS; GAME THEORY; INTELLIGENT AGENTS; INTERFACES (COMPUTER); REAL TIME SYSTEMS; VIRTUAL REALITY;

EID: 7544223710     PISSN: 00978493     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.cag.2004.08.006     Document Type: Article
Times cited : (4)

References (23)
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    • Polichroniadis, T.1
  • 4
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    • Comparing constraint-based motion editing methods
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  • 7
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    • A hierarchical approach to interactive motion editing for human-like figures
    • New York: ACM Press
    • Lee J, Shin S-Y. A hierarchical approach to interactive motion editing for human-like figures. In: Proceedings of the ACM SIGGRAPH. New York: ACM Press; 1999. p. 39-48.
    • (1999) Proceedings of the ACM SIGGRAPH , pp. 39-48
    • Lee, J.1    Shin, S.-Y.2
  • 9
    • 84971386868 scopus 로고
    • Flocks, herds, and schools: A distributed behavioral model
    • New York: ACM Press
    • Reynolds CW. Flocks, herds, and schools: a distributed behavioral model. In: Proceedings of the ACM SIGGRAPH. New York: ACM Press; 1987. p. 25-33.
    • (1987) Proceedings of the ACM SIGGRAPH , pp. 25-33
    • Reynolds, C.W.1
  • 10
    • 0029206091 scopus 로고
    • Multi-level direction of autonomous creatures for real-time environments
    • New York ACM Press
    • Blumberg B, Galyean T. Multi-level direction of autonomous creatures for real-time environments. In: Proceedings of the ACM Siggraph. New York ACM Press; 1995. p. 47-54.
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    • Blumberg, B.1    Galyean, T.2
  • 14
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    • A model of nonverbal communication and interpersonal relationship between virtual actors
    • Silverspring, MD: IEEE Computer Society Press; June
    • Bécheiraz P. Thalmann D. A model of nonverbal communication and interpersonal relationship between virtual actors. In: Proceedings of the Computer Animation '96. Silverspring, MD: IEEE Computer Society Press; June 1996. p. 58-67.
    • (1996) Proceedings of the Computer Animation '96 , pp. 58-67
    • Bécheiraz, P.1    Thalmann, D.2
  • 18
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    • The role of eye gaze in avatar mediated conversational interfaces
    • Microsoft Research
    • Colburn A, Cohen M, Drucker S. The role of eye gaze in avatar mediated conversational interfaces. Technical report. Microsoft Research, 2000.
    • (2000) Technical Report
    • Colburn, A.1    Cohen, M.2    Drucker, S.3
  • 20
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    • Practical behavioural animation based on vision and attention
    • Cambridge University Computer Laboratory, September
    • Gillies M. Practical behavioural animation based on vision and attention. Technical Report UCAM-CL-TR-522, Cambridge University Computer Laboratory, September 2001.
    • (2001) Technical Report UCAM-CL-TR-522
    • Gillies, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.