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Volumn 48, Issue 4, 2010, Pages 1105-1124

A GPU-based algorithm for generating collision-free and orientation-smooth five-axis finishing tool paths of a ball-end cutter

Author keywords

Access based machining; Collision detection; Five axis machining; GPU zbased algorithm; Tool path generation

Indexed keywords

ACCESS-BASED MACHINING; BALL-END CUTTER; COLLISION DETECTION; COMPLICATED SHAPE; COMPUTING TIME; CUTTER LOCATION; CUTTING EXPERIMENT; FIVE-AXIS; FIVE-AXIS MACHINING; GPU-BASED ALGORITHMS; GRAPHICS HARDWARE; OPTIMISATIONS; PROCESS UNIT; TOOL ORIENTATION; TOOL PATH GENERATION; TOOLPATHS;

EID: 74549135710     PISSN: 00207543     EISSN: 1366588X     Source Type: Journal    
DOI: 10.1080/00207540802570685     Document Type: Article
Times cited : (52)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.