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Volumn 11, Issue 1, 2010, Pages 1-6

Data mining with agent gaming

Author keywords

Adversarial learning; Gaming; Induction over strategic agents; Reinforcement learning

Indexed keywords


EID: 74049136535     PISSN: 1385951X     EISSN: 15737667     Source Type: Journal    
DOI: 10.1007/s10799-010-0064-3     Document Type: Article
Times cited : (2)

References (8)
  • 4
    • 0034299894 scopus 로고    scopus 로고
    • The cost minimizing inverse classification problem: A genetic algorithm approach
    • doi:10.1016/S0167-9236(00)00077-4
    • Mannino M, Koushik M (2000) The cost minimizing inverse classification problem: a genetic algorithm approach. Decis Support Syst 29(3): 283-300. doi: 10. 1016/S0167-9236(00)00077-4.
    • (2000) Decis Support Syst , vol.29 , Issue.3 , pp. 283-300
    • Mannino, M.1    Koushik, M.2
  • 7
    • 34548768404 scopus 로고    scopus 로고
    • Leader-Follower semi-Markov decision problems: Theoretical framework and approximate solution
    • In:, IEEE symposium series on computational intelligence
    • Tharakummel K, Bhattacharyya S (2007) Leader-Follower semi-Markov decision problems: theoretical framework and approximate solution. In: Symposium on approximate dynamic programming and reinforcement learning. IEEE symposium series on computational intelligence.
    • (2007) Symposium on approximate dynamic programming and reinforcement learning
    • Tharakummel, K.1    Bhattacharyya, S.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.