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Volumn , Issue , 2005, Pages 51-58

Dealing with parameterized actions in behavior testing of commercial computer games

Author keywords

[No Author keywords available]

Indexed keywords

ACTION SEQUENCES; COMPUTER GAME; PARAMETER VALUES; PARAMETERIZED;

EID: 71549118642     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (12)

References (6)
  • 1
    • 4344593697 scopus 로고    scopus 로고
    • Evolutionary behavior testing of commercial computer games
    • Portland
    • B. Chan, J. Denzinger, D. Gates, K. Loose and J. Buchanan. Evolutionary behavior testing of commercial computer games, Proc. CEC 2004, Portland, 2004, pp. 125-132.
    • (2004) Proc. CEC 2004 , pp. 125-132
    • Chan, B.1    Denzinger, J.2    Gates, D.3    Loose, K.4    Buchanan, J.5
  • 2
    • 0010276169 scopus 로고    scopus 로고
    • Experiments in learning prototypical situations for variants of the pursuit game
    • Kyoto
    • J. Denzinger and M. Fuchs. Experiments in Learning Prototypical Situations for Variants of the Pursuit Game, Proc. ICMAS'96, Kyoto, 1996, pp. 48-55.
    • (1996) Proc. ICMAS'96 , pp. 48-55
    • Denzinger, J.1    Fuchs, M.2
  • 3
    • 0034153728 scopus 로고    scopus 로고
    • Cooperative coevolution: An architecture for evolving coadapted subcomponents
    • M.A. Potter and K.A. De Jong. Cooperative coevolution: An architecture for evolving coadapted subcomponents, Evolutionary Computation 8, 2000, pp. 1-29.
    • (2000) Evolutionary Computation , vol.8 , pp. 1-29
    • Potter, M.A.1    De Jong, K.A.2
  • 6
    • 1142280955 scopus 로고    scopus 로고
    • Concurrent layered learning
    • Melbourne
    • S. Whiteson and P. Stone. Concurrent Layered Learning, Proc. AAMAS-03, Melbourne, 2003, pp. 193-200.
    • (2003) Proc. AAMAS-03 , pp. 193-200
    • Whiteson, S.1    Stone, P.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.