-
1
-
-
33644970285
-
Evolutionary computation and games
-
S. M. Lucas and G. Kendall, Evolutionary computation and games, IEEE Computational Intelligence Magazine, vol. 1, no. 1, pp. 10-18, 2006.
-
(2006)
IEEE Computational Intelligence Magazine
, vol.1
, Issue.1
, pp. 10-18
-
-
Lucas, S.M.1
Kendall, G.2
-
2
-
-
9444260194
-
Solving Go on small boards
-
E. van der Werf, J. van den Herik, and J. Uiterwijk, "Solving Go on small boards," International Computer Games Association (ICGA) Journal, vol. 26, no. 2, pp. 92-107, 2003.
-
(2003)
International Computer Games Association (ICGA) Journal
, vol.26
, Issue.2
, pp. 92-107
-
-
van der Werf, E.1
van den Herik, J.2
Uiterwijk, J.3
-
3
-
-
0035479281
-
Computer Go: An AI-oriented survey
-
B. Bouzy and T. Cazenave, "Computer Go: an AI-oriented survey," Artificial Intelligence Journal, vol. 132, no. 1, pp. 39-103, 2001.
-
(2001)
Artificial Intelligence Journal
, vol.132
, Issue.1
, pp. 39-103
-
-
Bouzy, B.1
Cazenave, T.2
-
4
-
-
0036149616
-
Computer Go
-
M. Muller, "Computer Go," Artificial Intelligence, vol. 134, no. 1-2, pp. 145-179, 2002.
-
(2002)
Artificial Intelligence
, vol.134
, Issue.1-2
, pp. 145-179
-
-
Muller, M.1
-
5
-
-
21444442564
-
Comparing knowledge management in health-care and technical support organizations
-
B. Ghosh and J. E. Scott, "Comparing knowledge management in health-care and technical support organizations," IEEE Transactions on Information Technology in Biomedicine, vol. 9, no. 2, pp. 162-168, 2005.
-
(2005)
IEEE Transactions on Information Technology in Biomedicine
, vol.9
, Issue.2
, pp. 162-168
-
-
Ghosh, B.1
Scott, J.E.2
-
6
-
-
32944456462
-
Knowledge management and the semantic web: From scenario to technology
-
P. Warren, "Knowledge management and the semantic web: from scenario to technology," IEEE Intelligent Systems, vol. 21, no. 1, pp. 53-59, 2006.
-
(2006)
IEEE Intelligent Systems
, vol.21
, Issue.1
, pp. 53-59
-
-
Warren, P.1
-
7
-
-
58849137181
-
Ontological approach to development of computing with words based systems
-
M. Reformat and C. Ly, "Ontological approach to development of computing with words based systems," International Journal of Approximate Reasoning, vol. 50, no. 1, pp. 72-91, 2009.
-
(2009)
International Journal of Approximate Reasoning
, vol.50
, Issue.1
, pp. 72-91
-
-
Reformat, M.1
Ly, C.2
-
8
-
-
33646406800
-
Automatic fuzzy ontology generation for semantic web
-
Q. T. Tho, S. C. Hui, A. C. M. Fong, and T. H. Cao, "Automatic fuzzy ontology generation for semantic web," IEEE Transactions on Knowledge and Data Engineering, vol. 18, no. 6, pp. 842-856, 2006.
-
(2006)
IEEE Transactions on Knowledge and Data Engineering
, vol.18
, Issue.6
, pp. 842-856
-
-
Tho, Q.T.1
Hui, S.C.2
Fong, A.C.M.3
Cao, T.H.4
-
9
-
-
26844551650
-
A fuzzy ontology and its application to news summarization
-
C. S. Lee, Z. W. Jian, and L. K. Huang, "A fuzzy ontology and its application to news summarization," IEEE Transactions on Systems, Man and Cybernetics Part B, vol. 35, no. 5, pp. 859-880, 2005.
-
(2005)
IEEE Transactions on Systems, Man and Cybernetics Part B
, vol.35
, Issue.5
, pp. 859-880
-
-
Lee, C.S.1
Jian, Z.W.2
Huang, L.K.3
-
10
-
-
40049102117
-
Ontology-based intelligent decision support agent for CMMI project monitoring and control
-
C. S. Lee, M. H. Wang, and J. J. Chen, "Ontology-based intelligent decision support agent for CMMI project monitoring and control," International Journal of Approximate Reasoning, vol. 48, no. 1, pp. 62-76, 2008.
-
(2008)
International Journal of Approximate Reasoning
, vol.48
, Issue.1
, pp. 62-76
-
-
Lee, C.S.1
Wang, M.H.2
Chen, J.J.3
-
12
-
-
67650687540
-
Progressive strategies for Monte-Carlo tree search
-
Salt Lake City, USA
-
G. Chaslot, M. Winands, J. Uiterwijk, H. J. van den Herik, and B. Bouzy, "Progressive strategies for Monte-Carlo tree search," in Proceedings of the 10th Joint Conference on Information Sciences (JCIS 2007), Salt Lake City, USA, 2007, pp. 655-661.
-
(2007)
Proceedings of the 10th Joint Conference on Information Sciences (JCIS
, pp. 655-661
-
-
Chaslot, G.1
Winands, M.2
Uiterwijk, J.3
van den Herik, H.J.4
Bouzy, B.5
-
14
-
-
0025419775
-
Singular extensions: Adding selectivity to brute-force searching
-
T. Anantharaman, M. S. Campbell, and F. Hsu, "Singular extensions: adding selectivity to brute-force searching," Artificial Intelligence, vol. 43, no. 1, pp. 99-109, 1990.
-
(1990)
Artificial Intelligence
, vol.43
, Issue.1
, pp. 99-109
-
-
Anantharaman, T.1
Campbell, M.S.2
Hsu, F.3
-
15
-
-
0000949873
-
Metaprogramming forced moves
-
98, Brighton, UK
-
T. Cazenave, "Metaprogramming forced moves," in Proceedings of the 13th European Conference on Artificial Intelligence (ECAI '98), Brighton, UK, 1998, pp. 645-649.
-
(1998)
Proceedings of the 13th European Conference on Artificial Intelligence (ECAI
, pp. 645-649
-
-
Cazenave, T.1
-
16
-
-
70350241612
-
Including expert knowledge in bandit-based Monte-Carlo planning with application to Computer Go
-
Lille, France
-
L. Chatriot, S. Gelly, J. B. Hoock, J. Perez, A. Rimmel, and O. Teytaud, "Including expert knowledge in bandit-based Monte-Carlo planning with application to Computer Go," The 10th European Workshop on Reinforcement Learning (EWRL08), Lille, France, 2008.
-
(2008)
The 10th European Workshop on Reinforcement Learning (EWRL08)
-
-
Chatriot, L.1
Gelly, S.2
Hoock, J.B.3
Perez, J.4
Rimmel, A.5
Teytaud, O.6
-
17
-
-
34547990649
-
Combining online and offline knowledge in UCT
-
New York, USA
-
S. Gelly and S. Silver, "Combining online and offline knowledge in UCT," in Proceedings of the 24th International Conference on Machine Learning (ICML 2007), New York, USA, 2007, pp. 273-280.
-
(2007)
Proceedings of the 24th International Conference on Machine Learning (ICML
, pp. 273-280
-
-
Gelly, S.1
Silver, S.2
-
19
-
-
71249092293
-
Grid coevolution for adaptive simulations; application to the building of opening books in the game of Go
-
EvoGAMES, Tubingen, Germany
-
st European Workshop on bio-inspired Algorithms in Games (EvoGAMES), Tubingen, Germany, 2009.
-
(2009)
st European Workshop on bio-inspired Algorithms in Games
-
-
Audouard, P.1
Chaslot, G.2
Hoock, J.B.3
Perez, J.4
Rimmel, A.5
Teytaud, O.6
-
20
-
-
71249086073
-
The computational intelligence of MoGo revealed in Taiwan's computer Go tournaments
-
to appear, DOI: 10.1109/TCIAIG.2009. 2018703
-
C. S. Lee, M. H. Wang, C. Chaslot, J. B. Hoock, A. Rimmel, O. Teytaud, S. R. Tsai, S. C. Hsu, and T. P. Hong, "The computational intelligence of MoGo revealed in Taiwan's computer Go tournaments," IEEE Transactions on Computational Intelligence and AI in Games, 2009, DOI: 10.1109/TCIAIG.2009. 2018703, to appear.
-
(2009)
IEEE Transactions on Computational Intelligence and AI in Games
-
-
Lee, C.S.1
Wang, M.H.2
Chaslot, C.3
Hoock, J.B.4
Rimmel, A.5
Teytaud, O.6
Tsai, S.R.7
Hsu, S.C.8
Hong, T.P.9
|