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Volumn , Issue , 2009, Pages 221-226
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Serious Games & Cultural Heritage: A case study of prehistoric caves
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Author keywords
Heritage; Multimedia; Serious Games; Serious Play; Virtual environments
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Indexed keywords
ADDED VALUES;
CULTURAL HERITAGES;
GENERAL PUBLICS;
HERITAGE SITES;
MULTIMEDIA APPLICATIONS;
MULTIMEDIA DEVICE;
SERIOUS GAMES;
VIDEO GAME;
VIRTUAL ENVIRONMENTS;
CAVES;
VIRTUAL REALITY;
MULTIMEDIA SYSTEMS;
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EID: 70450278859
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1109/VSMM.2009.40 Document Type: Conference Paper |
Times cited : (17)
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References (11)
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