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Volumn , Issue , 2009, Pages 91-98

Image space gathering

Author keywords

[No Author keywords available]

Indexed keywords

BILATERAL FILTERING; DEPTH OF FIELD; FILTERING OPERATIONS; GLOSSY REFLECTIONS; IMAGE SPACE; REALISTIC RENDERING; SOFT SHADOW;

EID: 70450172557     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1572769.1572784     Document Type: Conference Paper
Times cited : (26)

References (27)
  • 4
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    • Particle transport and image synthesis
    • ARVO, J., AND KIRK, D. 1990. Particle transport and image synthesis. In Proceedings SIGGRAPH, 63-66.
    • (1990) Proceedings SIGGRAPH , pp. 63-66
    • Arvo, J.1    Kirk, D.2
  • 5
    • 0029179429 scopus 로고
    • Applications of irradiance tensors to the simulation of non-Lambertian phenomena
    • ARVO, J. 1995. Applications of irradiance tensors to the simulation of non-Lambertian phenomena. In Proceedings of SIGGRAPH, 335-342.
    • (1995) Proceedings of SIGGRAPH , pp. 335-342
    • Arvo, J.1
  • 10
    • 84983097792 scopus 로고    scopus 로고
    • Percentage-closer soft shadows
    • FERNANDO, R. 2005. Percentage-closer soft shadows. In SIGGRAPH Sketch.
    • (2005) SIGGRAPH Sketch
    • Fernando, R.1
  • 11
    • 0343057144 scopus 로고    scopus 로고
    • Adaptive supersampling in object space using pyramidal rays
    • GENETTI, J., GORDON, D., AND WILLIAMS, G. 1998. Adaptive Supersampling in Object Space Using Pyramidal Rays. CGF 17, 1, 29-54.
    • (1998) CGF 17 , vol.1 , pp. 29-54
    • Genett I, J.1    Gordon, D.2    Williams, G.3
  • 13
    • 0025474104 scopus 로고
    • The accumulation buffer: Hardware support for high-quality rendering
    • HAEBERLI, P., AND AKELEY, K. 1990. The accumulation buffer: hardware support for high-quality rendering. In Proceedings of SIGGRAPH, 309-318.
    • (1990) Proceedings of SIGGRAPH , pp. 309-318
    • Haeberl I, P.1    Akeley, K.2
  • 14
    • 33745296266 scopus 로고    scopus 로고
    • Fast summed-area table generation and its applications
    • Blackwell Synergy
    • HENSLEY, J., SCHEUERMANN, T., COOMBE, G., SINGH, M., AND LASTRA, A. 2005. Fast Summed-Area Table Generation and its Applications. In Computer Graphics Forum, vol. 24, Blackwell Synergy, 547-555.
    • (2005) Computer Graphics Forum , vol.24 , pp. 547-555
    • Hensley, J.1    Scheuermann, T.2    Coombe, G.3    Singh, M.4    Lastra, A.5
  • 15
    • 33645792351 scopus 로고    scopus 로고
    • The irregular z-buffer: Hardware acceleration for irregular data structures
    • JOHNSON, G. S., LEE, J., BURNS, C. A., AND MARK, W. R. 2005. The irregular z-buffer: Hardware acceleration for irregular data structures. ACM Trans. Graph. 24, 4, 1462-1482.
    • (2005) ACM Trans. Graph. 24 , vol.4 , pp. 1462-1482
    • Johnson, G.S.1    Lee, J.2    Burns, C.A.3    Mark, W.R.4
  • 17
    • 70449824578 scopus 로고    scopus 로고
    • Depth of field postprocessing for layered scenes using constant-time rectangle spreading
    • KOSLOFF, T., TAO, M., AND BARSKY, B. 2009. Depth of field postprocessing for layered scenes using constant-time rectangle spreading. In Proceedings of Graphics Interface.
    • (2009) Proceedings of Graphics Interface
    • Kosloff, T.1    Tao, M.2    Barsky, B.3
  • 22
    • 57049146266 scopus 로고    scopus 로고
    • Real-time depth of field simulation
    • RIGUER, G., TATARCHUK, N., AND ISIDORO, J. 2004. Real-Time Depth of Field Simulation. ShaderX 2, 529-556.
    • (2004) ShaderX 2 , pp. 529-556
    • Riguer, G.1    Tatarchuk, N.2    Isidoro, J.3
  • 26
  • 27
    • 59049107329 scopus 로고    scopus 로고
    • Interactive glossy reflections using GPU-based ray tracing with adaptive LOD
    • YU, X., WANG, R., AND YU, J. 2008. Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD. In Pacific Graphics.
    • (2008) Pacific Graphics
    • Yu, X.1    Wang, R.2    Yu, J.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.