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Volumn , Issue , 2009, Pages
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A game-based self-organizing uplink tree for VoIP services in IEEE 802.16j networks
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Author keywords
[No Author keywords available]
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Indexed keywords
BEST RESPONSE;
DELAY COSTS;
ENVIRONMENTAL CHANGE;
IEEE 802.16J;
MULTIHOP TRANSMISSION;
NETWORK FORMATION;
PERFORMANCE ASSESSMENT;
RELAY STATIONS;
SELF ORGANIZING;
SELF-ORGANIZE;
SIMULATION RESULT;
STAR TOPOLOGY;
THEORETICAL APPROACH;
TREE NETWORK;
TREE STRUCTURES;
UTILITY MODEL;
VOIP SERVICE;
WIMAX NETWORKS;
ALGORITHMS;
BIT ERROR RATE;
ELECTRIC NETWORK TOPOLOGY;
INTERNET TELEPHONY;
RAPID SOLIDIFICATION;
TOPOLOGY;
VOICE/DATA COMMUNICATION SYSTEMS;
WIMAX;
SIMULATORS;
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EID: 70449462120
PISSN: 05361486
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1109/ICC.2009.5198608 Document Type: Conference Paper |
Times cited : (19)
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References (12)
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