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Volumn 5709 LNCS, Issue , 2009, Pages 276-281

Services in game worlds: A semantic approach to improve object interaction

Author keywords

Game worlds; Object interaction; Semantics; Services

Indexed keywords

COMPLEX OBJECTS; DEFINITION OF SERVICE; GAME DESIGNERS; GAME WORLDS; INTEGRATED ENVIRONMENT; OBJECT INTERACTION; OBJECT INTERACTIONS; PROTOTYPE SYSTEM; SEMANTIC APPROACH; SERVICES;

EID: 70350587206     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-04052-8_33     Document Type: Conference Paper
Times cited : (15)

References (7)
  • 1
    • 70350593356 scopus 로고    scopus 로고
    • Bethesda Game Studios: The Elder Scrolls IV: Oblivion. Bethesda Softworks (2006)
    • Bethesda Game Studios: The Elder Scrolls IV: Oblivion. Bethesda Softworks (2006)
  • 5
    • 35148839490 scopus 로고
    • A Translation Approach to Portable Ontology Specifications
    • Gruber, T.R.: A Translation Approach to Portable Ontology Specifications. Knowledge Acquisition 5(2), 199-220 (1993)
    • (1993) Knowledge Acquisition , vol.5 , Issue.2 , pp. 199-220
    • Gruber, T.R.1
  • 7
    • 84976702763 scopus 로고    scopus 로고
    • Miller, G.: WordNet: A Lexical Database for English. Communications of the ACM 38(11), 39-41 (1995)
    • Miller, G.: WordNet: A Lexical Database for English. Communications of the ACM 38(11), 39-41 (1995)


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.